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Suggestions / Expanded volume settings
« on: 10-10-2015, 09:10:36 »
Oh shit Morty, looks like we crashed into a reality where you still have to do the obligatory "I don't know if this is possible, but..." routine when suggesting a way to improve Forgotten Hope
Ah geez
Time is running out: currently we have three options for sound settings in FH2, where we can adjust volume: Effects (gun sounds, explosions, etc.), Music (map load songs & menu music) and the Help Voice.
Is it possible that through the Audio page on the launcher, we could have instead of just "Effects", different options for things like gun noise, ambient noise, vehicle engine noise, plane engine noise, etc. I don't think any part of the FH2 audio is off, and the ambient noise is of course gorgeous (go walk around Keren 32 on an empty server and tell me your dick doesn't get hard), but if this is possible it would be really cool.
I have a ton of trouble hearing my squadmates when I'm in a vehicle, but if I go turn the effects down, ten seconds later we're bailing out and I can't hear footsteps, let alone an enemy machine gun that might be five feet from my head. But there are plenty of other reasons why this would be handy. I know quite a few people who like music in the background while they jab the shining needle of FH2 into a throbbing vein, and this would be excellent for those people.
It wouldn't need to be ultra-specific, like down so far that you can choose between 0-1000% volume setting for the sound of tearing meat and snapping tendons as you remove your bayonet from the enemy, but It would be great to be a little more picky with the volume in particular aspects of the mod.
Ah geez
Time is running out: currently we have three options for sound settings in FH2, where we can adjust volume: Effects (gun sounds, explosions, etc.), Music (map load songs & menu music) and the Help Voice.
Is it possible that through the Audio page on the launcher, we could have instead of just "Effects", different options for things like gun noise, ambient noise, vehicle engine noise, plane engine noise, etc. I don't think any part of the FH2 audio is off, and the ambient noise is of course gorgeous (go walk around Keren 32 on an empty server and tell me your dick doesn't get hard), but if this is possible it would be really cool.
I have a ton of trouble hearing my squadmates when I'm in a vehicle, but if I go turn the effects down, ten seconds later we're bailing out and I can't hear footsteps, let alone an enemy machine gun that might be five feet from my head. But there are plenty of other reasons why this would be handy. I know quite a few people who like music in the background while they jab the shining needle of FH2 into a throbbing vein, and this would be excellent for those people.
It wouldn't need to be ultra-specific, like down so far that you can choose between 0-1000% volume setting for the sound of tearing meat and snapping tendons as you remove your bayonet from the enemy, but It would be great to be a little more picky with the volume in particular aspects of the mod.