Forgotten Hope Public Forum
Announcements => Announcements => Topic started by: Eat Uranium on 04-03-2018, 13:03:47
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Coming at 1800 UTC.
In Napoleon's Footsteps
http://forgottenhope.warumdarum.de (http://forgottenhope.warumdarum.de/news.php?id_news=509)
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Obviously Studenka ;D
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i missed the LIVE broadcast.
When will it be uploaded to the Youtube channel?
:-*
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i missed the LIVE broadcast.
When will it be uploaded to the Youtube channel?
:-*
TS made a devblog on studenka on his YT channel.
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i missed the LIVE broadcast.
When will it be uploaded to the Youtube channel?
:-*
And you can stil watch it on Twitch: https://www.twitch.tv/videos/232717683?t=07s
Actual stream starts at 10:38 (before that there is a waiting screen and some sound issues).
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It seems like Ts4ever is making all the maps for the mod now! Looks nice and humid, I like the swampy look.
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The EF map list is filling up nicely 8)
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Pretty map! Just managed to catch up with the stream, I love the the kind of "spit and polish" you are putting in the new patch!
Thank you for your work, cheers to another 10 years of FH2! ;D
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The more I look at the newer maps that are coming out, the less polished the older (mostly African) maps look to me. Am I imagining this?
I don't mean gameplay wise. It's more about the general look of the map. Perhaps it also has to do with the fact that there's only really desert out there and not much you can do on them (Sidi Bou Zid looks great, but that one has actual vegetation). Maybe it also has to do with the fact that some of the newer maps lack those exaggerated terrain features (huge hills like on Supercharge or El Alamein).
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Looks like fun map. Glad to see Wespe on the vehicle list... hopeing one of the Blitz is an ammunition carrier ;)
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Great looking map!
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The more I look at the newer maps that are coming out, the less polished the older (mostly African) maps look to me. Am I imagining this?
I don't mean gameplay wise. It's more about the general look of the map. Perhaps it also has to do with the fact that there's only really desert out there and not much you can do on them (Sidi Bou Zid looks great, but that one has actual vegetation). Maybe it also has to do with the fact that some of the newer maps lack those exaggerated terrain features (huge hills like on Supercharge or El Alamein).
You're not- what you're seeing is the general artistic improvement of FH2's mappers over the years. Experience counts a lot. ;)
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The more I look at the newer maps that are coming out, the less polished the older (mostly African) maps look to me. Am I imagining this?
I don't mean gameplay wise. It's more about the general look of the map. Perhaps it also has to do with the fact that there's only really desert out there and not much you can do on them (Sidi Bou Zid looks great, but that one has actual vegetation). Maybe it also has to do with the fact that some of the newer maps lack those exaggerated terrain features (huge hills like on Supercharge or El Alamein).
No, not imagining things, later maps are better usually. I disagree on the desert looking boring though: maps like Sidi Rezegh (an airfield littered with you-name-it-we-have-it plus hangars and the best building in the mod), Mareth Line (trees, trenches, bunkers and hills) and Alam Halfa (craters, barriers, supplied outposts) are all interesting looking maps imo.
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plus many of the later statics/ weapons for Normandy and other theaters are better optimized. Lots of things were learned about the engine as the years went on.
also Normandy lends itself to more 1:1 scale maps which always tend to look more realistic in scale imo. no big hills/ strong points a few meters apart from one another.
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this map was made for schwimmwagen ;D
nice map, good job
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Are the bridges the only crossing or are there shallow areas as well?
And where is the schwimmwagen?
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It seems like Ts4ever is making all the maps for the mod now! Looks nice and humid, I like the swampy look.
Last one for now though. Which is good, that way we have a bigger variety in styles.
We had the Schwimmwagen on there, as well as the DUKW for the Russians, but we removed them for technical reasons.
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Are the bridges the only crossing or are there shallow areas as well?
There’s only the crossings that TS mentions in his video https://youtu.be/98P-oeyHl14 (https://youtu.be/98P-oeyHl14)
They’re not all bridges tho, some are shallow areas marked by rocks.