Author Topic: [Vehicles] Bren Immune To Machine Gun Fire  (Read 1375 times)

Offline Ekalbs

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[Vehicles] Bren Immune To Machine Gun Fire
« on: 10-04-2009, 07:04:05 »
Okay so i was playing as a panzer Iv f2 and a bren carrier survived a round of machine gun without a scratch. idk if thats normal or what. another thing i noticed is that a lot of static boxes u can travel through. once again idk if any of these where brought up before just wondering.


« Last Edit: 10-04-2009, 13:04:36 by Lightning »
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[130.Pz]S.Tiemann

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Re: Bren Immune To Machine Gun Fire
« Reply #1 on: 10-04-2009, 09:04:46 »
It is an armoured vehicle so yes it is nearly immune to a rifle caliber MG. A .50 and above will take it out though.

Offline Fuchs

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Re: Bren Immune To Machine Gun Fire
« Reply #2 on: 10-04-2009, 09:04:14 »
Universal Carrier is a tankette. It's practically a tank without a roof and big gun. And yes, it's made of steel plating so your silly MG can't penetrate that  :P
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Offline Ekalbs

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Re: Bren Immune To Machine Gun Fire
« Reply #3 on: 10-04-2009, 09:04:38 »
okay np just wondering
 ???
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Offline Fuchs

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Re: Bren Immune To Machine Gun Fire
« Reply #4 on: 10-04-2009, 11:04:36 »
Oh and you can walk through alot of details on the ground so you wont get exhausted for jumping over a small ammo box etc.
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To break this vicious circle one must do more than act without thought or doubt."

Offline Schneider

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Re: Bren Immune To Machine Gun Fire
« Reply #5 on: 10-04-2009, 12:04:25 »
okay np just wondering
 ???

Asking is permitted.  :P
However, if you're close enough or on an elevated position, you might hit the driver and passengers from above, plus a HE shell landed close to them will take the Bren out too.

Offline Natty

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Re: [Vehicles] Bren Immune To Machine Gun Fire
« Reply #6 on: 12-04-2009, 04:04:06 »
We skip collision on alot of small irrelevant statics, for two reasons: 1 being its annoying in this engine to get stuck all the time (a grown, trained soldier doesnt get "stuck" on small boxes or wooden planks) also it saves performance to have it with no collision.

I want to have almost all small, detail statics without collision, like for example in Source Mods, it creates smooth gaming.. ofcourse when objects start reaching the size so player can prone and hide inside, collision is needed, but well, boxes, cans, buckets etc shouldnt have any.