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General Discussion / Blinking flag
« on: 05-12-2018, 00:12:25 »
Has there been an official explanation why the flags blink when they're being captured? I mean, why it was added to the game.
So far from what I've seen it just takes away from the game and makes it more casual. It takes a direct gameplay element where the player is involved and automates it. Specifically: before, someone had to actually be at the flag, notice an enemy and tell everyone else about it. Now that simple element is gone and the player has to watch out or cooperate with others less.
I can also see it messing up gameplay in some urban or narrow maps, where you can see it blinking and you automatically know someone is around and you go hunting for them. The flag can't suddenly go white and give you either a positive or negative "shock", depending on which end of the flag change you are.
So far from what I've seen it just takes away from the game and makes it more casual. It takes a direct gameplay element where the player is involved and automates it. Specifically: before, someone had to actually be at the flag, notice an enemy and tell everyone else about it. Now that simple element is gone and the player has to watch out or cooperate with others less.
I can also see it messing up gameplay in some urban or narrow maps, where you can see it blinking and you automatically know someone is around and you go hunting for them. The flag can't suddenly go white and give you either a positive or negative "shock", depending on which end of the flag change you are.