I'm looking for an easier way, but not finding it.
I've built a bf2 mini-mod with all FH2 vehicles in, and have it running under the debugger. Problem is that the command I mentioned earlier does not show vehicle velocity.
So, I need to find a command that will, or else I am stuck recording videos while running under the debugger and calculating velocity by looking at the change in position coordinates over time. I'm up for the math, but don't really want to go there.
All the tank AI templates are set to the same max speed, which is incorrect. Crusaders and Cromwells go faster than Shermans - etc.
I agree that I may be going a bit overboard. However, I admit to being a perfectionist, and really want to code in the correct speeds for the tanks.
The easiest way would be if someone already had the info on max speeds and decided to share it with me here.