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Giarabub: Bots getting stuck in corners
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Topic: Giarabub: Bots getting stuck in corners (Read 1268 times)
Turkish007
Masterspammer
Posts: 4.060
Mini-mod necromancer
Giarabub: Bots getting stuck in corners
«
on:
08-11-2012, 18:11:31 »
Hello,
I realised bots get stuck around turns and corners,as seen in the pic:
There are multiple cases all around the map.
Cheers, TurkishCommando007
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ballard44
Newbie
Posts: 30
Re: Giarabub: Bots getting stuck in corners
«
Reply #1 on:
08-11-2012, 20:11:06 »
I think I have a new navmesh for that map.
Will check and upload at some point.
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Turkish007
Masterspammer
Posts: 4.060
Mini-mod necromancer
Re: Giarabub: Bots getting stuck in corners
«
Reply #2 on:
08-11-2012, 20:11:59 »
Great!
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djinn
Masterspammer
Posts: 5.723
Re: Giarabub: Bots getting stuck in corners
«
Reply #3 on:
09-11-2012, 09:11:21 »
That's great news, Ballard44. Hopefully, bots will be able to pursue and spawn when I'm at the top of the 2 storey structure where the mgs are.
This ought be a great improvement.
Thanks Ballard44!
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default_player
Newbie
Posts: 36
Re: Giarabub: Bots getting stuck in corners
«
Reply #4 on:
13-11-2012, 02:11:40 »
They're getting hung up on a static object in that case (the wood plank)...It's just a drawback of the coded ai. Slight change in statics like small curb elevations can hang up a bot and eventually kill it after a struggle to regain it's route.
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ballard44
Newbie
Posts: 30
Re: Giarabub: Bots getting stuck in corners
«
Reply #5 on:
14-11-2012, 10:11:43 »
Took a little while, but here it is...
https://rapidshare.com/files/3864141141/giarabub_v1.zip
Back up your server.zip BEFOREHAND and then just transfer the files over.
Revert to your 'back up' if you want to play on MP or Coop servers.
If you don't know what you are doing than don't do anything or you can wreck your online play!
Let me know if there are any egregious navmesh errors and I can correct them.
If you play the Coop 32 or 64 layer you might want to think about adjusting the bot ratios for the teams.
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Turkish007
Masterspammer
Posts: 4.060
Mini-mod necromancer
Re: Giarabub: Bots getting stuck in corners
«
Reply #6 on:
14-11-2012, 11:11:27 »
Thanks, man!
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default_player
Newbie
Posts: 36
Re: Giarabub: Bots getting stuck in corners
«
Reply #7 on:
15-11-2012, 02:11:55 »
wonderful. Thanks for taking the time to re-navmesh it.
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Figaro
Newbie
Posts: 6
Re: Giarabub: Bots getting stuck in corners
«
Reply #8 on:
16-11-2012, 01:11:18 »
Also in Villers Bocage. the bots get stuck in corners.
Please, re-navmesh it.
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"Bots are my loyal friends"
ballard44
Newbie
Posts: 30
Re: Giarabub: Bots getting stuck in corners
«
Reply #9 on:
16-11-2012, 02:11:28 »
Quote from: Figaro on 16-11-2012, 01:11:18
Also in Villers Bocage. the bots get stuck in corners.
I think Remick redid this one, but I'm not sure???
Perhaps djinn or Gavrant can answer?
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gavrant
(Almost) retired dev
Developer
Posts: 598
Re: Giarabub: Bots getting stuck in corners
«
Reply #10 on:
16-11-2012, 19:11:09 »
Yes, Remick updated Villers Bocage not long ago, I will try to extract it from him.
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Figaro
Newbie
Posts: 6
Re: Giarabub: Bots getting stuck in corners
«
Reply #11 on:
16-11-2012, 21:11:38 »
Please, Villers Bocage is one of my favourites maps.
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"Bots are my loyal friends"
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Giarabub: Bots getting stuck in corners