Author Topic: Pacific Theater beta test This Saturday, August 9th !!!  (Read 11715 times)

Offline aserafimov

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #45 on: 09-08-2014, 18:08:57 »
What is the Password?

Offline Stubbfan

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #46 on: 09-08-2014, 18:08:41 »
Password is removed. All can join!

Offline RAnDOOm

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #47 on: 09-08-2014, 19:08:00 »
Loading up.

Nice event fellas.

Offline Stubbfan

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #48 on: 09-08-2014, 20:08:10 »
I started WAW #2 with the maps, since #1 is full

Offline Wilhelm

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #49 on: 09-08-2014, 22:08:38 »
The reason for the server crashes was the deployable .30cal kit.

Offline Oberst

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #50 on: 09-08-2014, 22:08:52 »
Are the 8 inch coastal defense guns not supposed to be repairable?

EDIT: Repair seems not to work at all.
« Last Edit: 09-08-2014, 23:08:08 by Oberst »

Offline Turkish007

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #51 on: 09-08-2014, 22:08:25 »
When will we repeat this event? Please not until next sunday...

Offline Stubbfan

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #52 on: 09-08-2014, 22:08:32 »
This is a beta, once we fixed a bunch of bad stuff we'll surely have another go.

Offline Turkish007

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #53 on: 09-08-2014, 22:08:18 »
That is good to hear, I really wanted to take part in this. Next time for sure!  :D

Offline Mudzin

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #54 on: 09-08-2014, 23:08:31 »
Remove PB from the server - it's useless and only makes troubles...

Offline Mudzin

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #55 on: 09-08-2014, 23:08:18 »
And sth is wrong with fh2 master server...

Offline Slayer

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #56 on: 10-08-2014, 01:08:51 »
OK, just quit after playing this for hours. First impression is: wow! Second impression is: oh man, I loved it so much when BF1942 came out!

This event brought back many sweet memories from back in the days when I was looking for a WWII flight simulator and ended up playing BF1942. Thank you all who contributed to making this happen!

Some pictures, click on them (twice) to see original size:

Guadalcanal, the very suspiciously looking gun (it's an 88 model) shoots the Jap tank


Guadalcanal, getting medals after death


Iwo Jima, rolling the volcanic countryside


Wake Island, getting the enemy in my sights


Now on the bugs I noticed. I'll start with the map I nopticed rthem on, this doesn't mean that it is map related per se, but since I didn't test everything on other maps, I'll do it this way.

Wake Island:
- planes crash above the sea, instead of in the sea. The sea level has an invisible layer over it, I guess.
- scope of th submarine is stretched: it needs adjusting for widescreen FH2 players.
- exiting the seat on landing craft kills you when the ship is moving.

Adak Island:
- 16p version: the OOB in the south, close to the southernmost flag is bigger than indicated on the map. You get the warning already north of it.
- 64p version: on the eastside of the map, you can clearly see where the sea "ends", it looks ugly.
- 64p version: in the US destroyer I could sail up to the Japanese carrier to destroy all planes and try and sink it. I suggest creating an OOB around the Japanese carrier.

Guadalcanal:
- repair didn't work. I heard something about it being disabled to prevent something with ships, but please try and figure something out because now everyone suffers from this "no repair" solution.

Iwo Jima:
- the turtle mines (at least those) have no 3D mine signs (the red skulls).

Didn't get to play Midway yet. I have to play more Japanese, too.

Good luck fixing the stuff and let's hope it gets to be an add-on to the mod one day. At least all naval stuff needs to be fixed for that, which is quite a huge task.

Offline Flippy Warbear

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #57 on: 10-08-2014, 01:08:16 »
I only had a chance to run these in Local but man I was impressed even tho most of the equipment are "just" ported BF42 stuff. More impressive were the map work. Guadalcanal was not just a simple port over with the exact tree and static layouts... theres some semi-jungles in it and some fine mapping work done on the bases. Another map that hit me hard was Iwo Jima. Really liked the eery feeling of a completely bombarded island. Hopefully I'll get to play them at some point too.

Offline Mudzin

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #58 on: 10-08-2014, 01:08:28 »
Haven't played much cause I had troubles with loading to the game - got always CTD... When I joined I was impressed by the awesome new stuff - I hope to see it in the offical mod soon. Pity, that constant server crashes made me ragequit quite quickly...  ::)

Offline Roughbeak

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Re: Pacific Theater beta test This Saturday, August 9th !!!
« Reply #59 on: 10-08-2014, 02:08:44 »
Had a lot of fun, very impressed with this even though it's just a beta.