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Topics - Warior135

Pages: [1] 2
1
Off-Topic / I've come back from the dead
« on: 19-02-2012, 12:02:43 »
Well, you wont remember me but..... Im back.  :)

2
Off-Topic / Internet Speeds
« on: 18-07-2011, 21:07:48 »
Just post in Your internet speed and provider!!!

Provider:BT

Speed: 56kb/s  >:(

3
Community Polls / FH1 Ratte O_O
« on: 17-07-2011, 19:07:41 »
Ok so here is the skinny, earlier i was looking for a COH mod to put in the Maus (because that would be awesome) and you would not believe what I ran into...

Ratte... : http://www.youtube.com/watch?v=NhhNuYHmS2o&mode=related&search

Just posted this to give you all a heads up...

4
Suggestions / German running stance
« on: 06-07-2011, 08:07:52 »
One thing i have been nitty about in FH2 since i have seen a particularly out-standing gameplay of
"Red Orchestra 2 :heroes of Stalingrad" is how the german soldiers run. Now im not sure if this is possable but if you can can you make it so they run like they where taught

Like this:

5
Off-Topic / Battle Dex
« on: 01-07-2011, 18:07:29 »
Battle Dex is an Advance Wars style game which involves drafting and moving troops around a hexagonal battlefield this may seem to be a been there done that game but there is a twist... you can use cards which give special things to you.

EG:


Concidering its quite a small community at the moment its kinda hard to get into a game but it has offline so you dont really have to worry about that

Website:http://www.battledexgame.com/

See you on the Tournaments

6
Now as allot of Warhammer players such as myself have herd rumors about metal models being converted to resin models and this rumor is true

Web Page: http://www.games-workshop.com/gws/content/blogPost.jsp?aId=16700019a

but with that there is a unconfirmed but highly speculated price increase too :(

post what you think about this :)

7
Suggestions / The Desert
« on: 27-04-2011, 23:04:34 »
Ideas for desert

Snakes and Scorpions:These could be animated moving statics which would move from a randomly placed
A to B check point and then this changing when they have accomplished moving to it.
there would be about 10-20 on a map to balance it so there isn't so little you have as much of a chance of hitting one as the world exploding after you have read this and so there isn't any slow down.

Venom mode:if "stung or bit" by a snake or scorpion (bump into one) your screen will go into a mix of purple and grey in which if you dont use a syringe within about a minute to two minutes(told below) you will die due to poison.

Syringes: if you get bit by a snake or scorpion (told above) you will need a syringe you will get one in most infantry kits you select it and use it. it does take about 30 seconds to work but it WILL stop you from dieing

Hallucination:while you are walking about you may have a hallucination (see a person or object you didn't see before) which if you fire at or get close to vanishes (I know what you are thinking boys NO) so if you see your buddy get down and urgently shoot at something thats probably why

if you want to know something or have any ideas post a reply  :)

8
Suggestions / Shooting in personal carryers (eg: hano mag)
« on: 27-04-2011, 20:04:45 »
I thought of this when i got shot by a plane when in a hano hag which blew up strait after because of damage (the plane)and i thought "well Ive got an mp40 here and that could of killed it" and i dont think a load of German soldiers in a open-topped hano mag would of just looked at it and said "meh" i think they would get their weapons out and put all the bullets they can into it and this would stop someone jumping on top of the hano mag and stabbing the driver while you cant do a thing about it.
(yes this happened to me too...ON THE SAME DAY!!!!!)

9
Suggestions / Torch/lamp
« on: 19-03-2011, 23:03:22 »
I have came upon numerous occasions where ive been in a place thats very dark and i can only see black outlines of soldiers running around that i cant track and it terns into a game of "who has their brightness the highest".

This would only be available on night time maps

The way the scripting would work is that it would emit light like when you are firing a gun but eventually the "battery" would run out causing it to tern off

(EDIT:there could also be a thing where one of the slots would be "Torch in belt" where you have the torch on and you have your primary weapon equipped and if you dont have one secondary)

10
Suggestions / Mine Flail
« on: 19-03-2011, 18:03:17 »
The mine flail was an attachment for tanks that would be a big cylinder on the front with chains on that would spin around causeing any mine it touches to explode but keeping the tank safe

Im not sure how this would be coded but one of the ideas that i got for it was the tank and the flail have separate AP so if you attacked form the front you would most likely hit the flail and only Destroy the flail, and the tank is now basically a normal tank exept it has a bit wrecked mine flail on the front

This flail could allso be used to take down infantry and emplacements so the infantry would be hit and swiped under the tank

but the flail would allso have its down sides like haveing less view space so infantry if well hidden would have less chance of being spotted

but one of the main things it would have as an advantage is that it can cross minefields easily and give it an edge

(Wiki:http://en.wikipedia.org/wiki/Mine_flail)
(Churchill Toad vid:http://www.youtube.com/watch?v=wf6CsvAffHo)
(Company of Heroes Mine Flail:http://www.youtube.com/watch?v=g_7VGILzGg0&feature=related)

11
Bug Reporting / That tree is a spy! (invisi trees)
« on: 19-03-2011, 16:03:26 »
I was just playing fh2 on ponte du hoc and i had a very unusual experience where i was walking around as a german at i think the second spawn and all of the trees around me just vanished

unfortunately i dont have any recording or pictures but if anyone has the same experience plz post pictures

Thanks,

12
Bug Reporting / M1 garand flicker
« on: 19-03-2011, 10:03:43 »
On the M1 garand bolt in the top right hand corner there is a patch that is grayer than the rest and when you run it flickers from the normal grey to the dark grey and I have a habit of staring at it

Im not sure if this happens with the M1 garand with a grenade on it but its just one of those pet-peeves.

Thanks,

13
Suggestions / Old rusty weapons
« on: 16-03-2011, 20:03:33 »
After watching some great test footage of the NML mod I got the idea about if in FH2 you could find some old rusty weapons in things like trenches and bushes that are like easter eggs but are on every map

The weapons could be from NML just ask some of their devs

EDIT:please dont take this too critically

14
Suggestions / Skis
« on: 16-03-2011, 17:03:45 »
Skis would commonly be used by German special forces (EDIT: and finnish) in winter theaters in WW2

Skis would be in a "Skis" either pickup or limited class

the skis would slide down hills and if the user presses the forward key on flatland or uphill it would do a "walking" animation to move around

In my opinion i dont want it to be that you can shoot a gun because that in my opinion is to comic

for the kit it would be this
1.ski stick (sorry if this isn't the actual name)
2.Sauer Pistole 38H
3.Sturmgewehr 44
4.[none]
5.Skis
6.Leuchtpistole 34

15
Suggestions / Evacuee rock wars!
« on: 14-03-2011, 18:03:16 »
First just to be on the safe side mods i want you to say if i have the get go to say this because it is a bit silly
and i dont want you to take it the wrong way so people just say if you want me to unveil this although silly
and odd but reasonable idea just post if you want me to unveil it. (hint:remember the children that got out of the blitz? ;)).

Just to be on the safe side

Thanks, :) :)

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