Question to anyone:
What do you think about this idea: Imagine you have a map, there are several spawnpoints placed in logical places, in-active. Places where perhaps a SL would position himself, if he was there.... Now imagine that SL spawn is disabled. These strategical places are chosen by the mapper. Players can now spawn there, if anyone from his team reaches them, and controls the area... This for one team only, pretend axis is attacking... They reach one of these positions, clear it from enemies, then they can spawn there.
Does this sound OK?.. I mean, it would be the same as SL, except it would force axis in this case to actually achieve something, to clear the area... Sort of like a flag with spawns, except it isn't a flag, it's more like a location that the SL should have chosen if it was realistic... (e.g. not behind some stupid bush).
The number of these locations could also differ from map to map
The positions could also be in a series of push-like chains, forcing the attacker to push forward, to gain more spawnpoints.
Any feelings?