Author Topic: BfMeshView 2.0.0  (Read 2294 times)

Offline Remdul

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BfMeshView 2.0.0
« on: 15-03-2011, 19:03:47 »
I have released a new version of BfMeshView today (1.9.0):

http://www.bytehazard.com/bfstuff/bfmeshview/

Many new features and fixes, the highlights:
* BF2 animation playback!
* added texture mass-rename tool (proven to be very popular among FH devs)
* added browse buttons to material editor
* improved display of UV channel info (should help to clear up confusion when troubleshooting bad lightmap UVs)
* added BF1942 StandardMesh shader/texture loading

Many thanks for the suggestions and bug reports!

One other thing I should also note, the file extension binding has been changed, so that files can be sorted by file type properly in Explorer and Winzip again. You have to open the Options > Preferences window, and click Apply for this to take effect.

If there are any regressions, I'd like to hear about it.

MaxScripts updated as well: http://www.bytehazard.com/bfstuff/
My webhost erroneously restored an old backup a while ago without my knowledge, so some users may have downloaded outdated scripts. Re-download if you're having trouble.

The webpage has now been moved to http://www.bytehazard.com, which is where it will stay for time being, so update your bookmarks.

Offline Archimonday

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Re: BfMeshView 2.0.0
« Reply #1 on: 15-03-2011, 19:03:56 »
Love it.  ;D

Offline Raziel

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Re: BfMeshView 2.0.0
« Reply #2 on: 16-03-2011, 09:03:24 »
Niiicceee!! Thanks!

Offline Hauteclocque

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Re: BfMeshView 2.0.0
« Reply #3 on: 18-03-2011, 19:03:54 »
Thank you very much Remdul, you're making life of modders easier with those tools !


Offline RAnDOOm

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Re: BfMeshView 2.0.0
« Reply #4 on: 18-03-2011, 19:03:44 »
Very nice.

Much appreciated Remdul.

 8)

Offline Remdul

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Re: BfMeshView 2.0.0
« Reply #5 on: 22-03-2011, 17:03:43 »
Thanks guys.

I should note that the 'official' BfMeshView support thread can be found here:

http://www.bfeditor.org/forums/index.php?showtopic=12968&st=0