Author Topic: The Road to Forgotten Hope 2.47: Part 1  (Read 2756 times)

Offline Eat Uranium

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The Road to Forgotten Hope 2.47: Part 1
« on: 29-05-2014, 21:05:09 »
Engage micropatch version 1:

Enjoy!
http://forgottenhope.warumdarum.de/

Offline Mudzin

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #1 on: 29-05-2014, 21:05:35 »
Finally update! ;D

 :P

Offline RAnDOOm

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #2 on: 29-05-2014, 23:05:00 »
Nice one fellas! 

Offline LuckyOne

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #3 on: 29-05-2014, 23:05:50 »
"Improved ragdoll settings".

Does that mean we get more immersive PR ragdolls?  ;D

Otherwise, great job with fixing this whole Gamespy thing so quickly!
This sentence is intentionally left unfinished...

Offline Ts4EVER

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #4 on: 29-05-2014, 23:05:31 »
Yes, we now use ragdoll settings based on PR's system. They also got animations from us, although I won't tell you which one, since it is for one of their future projects and I don't know if they had an update about it yet.

Offline Roughbeak

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #5 on: 29-05-2014, 23:05:01 »
Thanks devs! How many parts of the road will there be? ;)

Offline TASSER

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #6 on: 30-05-2014, 00:05:12 »
Very cool guys. I was curious how the updates would roll out. I like that you're having official announcements.

GAHHH I LOVE THE NEW UPDATER. Easily my favorite part of the new patch. And that's saying a LOT. Omaha is a map I've dreamed about having in FH for years.
BOOM! BOOM! BOOM! BOOM!
BOOM! BOOM! BOOM! BOOM! –ping       <3

Offline hitm4k3r

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #7 on: 30-05-2014, 12:05:17 »
I don't know, but EU missed something in the news that is worth mentioning and a known issue from my POV.

If you encounter problems with agressive voice command spam, set your sound details to "High".

Offline mopskind

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #8 on: 30-05-2014, 12:05:02 »
Good fixes! I am wondering what has been done to the ragdolls? The strange BF2 bodyphysics were always a huge immersion breaker for me

Offline Excavus

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #9 on: 30-05-2014, 13:05:28 »
I was getting worried you wouldn't release in time for the shutdown. That would really kill the mod. Good timing.

Offline Ts4EVER

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #10 on: 30-05-2014, 13:05:59 »
Good fixes! I am wondering what has been done to the ragdolls? The strange BF2 bodyphysics were always a huge immersion breaker for me

As I said, it uses settings similar to PR. Basically no more flailing arms.

Offline nysä

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #11 on: 30-05-2014, 13:05:36 »
.
« Last Edit: 02-03-2019, 08:03:26 by nysä »

Offline Roughbeak

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #12 on: 30-05-2014, 14:05:22 »
Just to be very clear, will there be no default servers like we had in the past (WaW, 762 Ranking etc), now Official FH2 ones?

Offline Ts4EVER

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #13 on: 30-05-2014, 15:05:06 »
This concerns the account servers, not the game servers.

Offline Mudzin

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Re: The Road to Forgotten Hope 2.47: Part 1
« Reply #14 on: 30-05-2014, 15:05:13 »
So, we will be able to login normally, or do we have to create new accounts?