After 3 evenings playing I noticed several things:
Overall really great maps, but:
- Garigliano is really unbalaced - especially airforce (Axis also needs Whirblewind), havent seen Axis win this map
- Diadem needs better push mode - Americans usually won because of back capping; also suiciding by falling from the hill and getting stuck in the holes was quite annoying; also I suggest to remove mine kit - tanks can only use roads and it's to easy to eliminate them
- Salerno is quite ok, maybe different push mode, like it was played in the campaign, but objectives should stat
- Etna - Spit IX is really OP there, I don't know if theres any German plane who can lead equal dogfight against him, so I suggest to add Whirblewind; and less tickets for Americans - if Germans want to win, they will have to keep Americans all the time on the bleed, and I'm not sure if it would be enough (however the ticket ratio for 64 players might be ok)
And now some thoughts about gameplay:
-After reading some complaints about lack of efficiency of Germans tanks, I decided to check it out and drive a bit more than usually. I was quite shocked when I found out that Tiger need 2 shots to destroy M10 from the front and Panzer IV can't destroy Sherman from the side with one shot (even from close distance! This is ridiculous!
-People don't know how to play this game - usually whole team defends 1 flag while 5 others are also cappable and instead of defending them, they run like headless chickens around the map; people don't know what red cross or green loop means; there's no teamplay and theres no good sls - while attacking the flag, usually sl is running first, getting shot first and attack is failed or behaves in the way that you're geeting killed all the time...