Author Topic: Weapon 3D ironsights/sway feedback  (Read 32515 times)

Offline Desertfox

  • Hero Member
  • ****
  • Posts: 2.657
  • Knowledge is power, and power corupts.
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #75 on: 06-02-2010, 15:02:17 »
What if you had to hold to zoom back in after working the bolt? For example fire, hold left mouse button, and it go's back to ADS.

Offline Excavus

  • Jr. Member
  • **
  • Posts: 391
  • Member of the FH2 Cynic Club
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #76 on: 06-02-2010, 20:02:17 »
I don't think that would really be a problem. It works fine in PR (god forbid). If it really can't be done, then at least make the bolting animation more fluid. The ones right now feel very unnatural, like he's only moving his wrist.

Offline Kev4000

  • Moderator
  • ***
  • Posts: 1.039
  • FH2 "special" coder
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #77 on: 08-02-2010, 00:02:55 »
Another reason we've chosen to stick with zoom out on bolt, is to make them feel more like bolt actions. Else they'd just be a semi auto rifle with a one second delay, for all intents and purposes. We tried it internally and chose to not use it.

And to cycle a bolt, one only has to flick the wrist. No need for lengthy or unnecesarry movements.

Keep in mind that tozoom/unzoom can get jittery in BF2 due to bad netcode. Locally it feels very fluid.

Keep in mind though, your complaint is still noted. Just that everyone not complaining I list as complying.
« Last Edit: 08-02-2010, 00:02:21 by Kev4000 »

Offline psykfallet

  • FH-Betatester
  • ***
  • Posts: 578
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #78 on: 13-02-2010, 14:02:37 »
Hello, would it be possible for you to zoom in the thompson and bren sights abit, I found that when shooting I can't see or hit anything because the circles are so small combined with the recoil



Offline Paavopesusieni

  • Full Member
  • ***
  • Posts: 1.401
  • Spongebob
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #79 on: 13-02-2010, 15:02:33 »
Could Bren sight ring be a bit bigger its so hard to hit with it to moving targets because you need to lead more than the sight allows. Plus the ring is so wide.

Much as you have done with M1 Garand for gameplay reasons. You can't fire bursts or auto with Bren because the sights are so small.

Offline Kev4000

  • Moderator
  • ***
  • Posts: 1.039
  • FH2 "special" coder
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #80 on: 17-02-2010, 12:02:35 »
Bren rear sights have been changed (enlargened) for the next patch. Will look into the thompson but can't guarantee anything.

Offline Die Happy

  • FH-Betatester
  • ***
  • Posts: 1.758
  • Live Long & Die Happy
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #81 on: 17-02-2010, 12:02:08 »
didnt wanted to say anything but now as kev posted it
the NEW bren sights are much better and allow better aiming . since the recoil "increase" from last version the new sights will balance the gun out again
Live Long & Die Happy

Offline Kev4000

  • Moderator
  • ***
  • Posts: 1.039
  • FH2 "special" coder
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #82 on: 17-02-2010, 13:02:27 »
didnt wanted to say anything but now as kev posted it
the NEW bren sights are much better and allow better aiming . since the recoil "increase" from last version the new sights will balance the gun out again

Ain't no recoil increase. However I have made bipod folded and bipod deployed versions. Deployed features heavy deviation when standing or crouching but less recoil. Folded features more recoil but less deviation when standing or crouching.

Offline psykfallet

  • FH-Betatester
  • ***
  • Posts: 578
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #83 on: 17-02-2010, 16:02:37 »
this is good news



Offline Excavus

  • Jr. Member
  • **
  • Posts: 391
  • Member of the FH2 Cynic Club
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #84 on: 19-02-2010, 02:02:32 »
Will it be MG42 style where when you go prone they deploy or will you select a "weapon" with the deployed bipod.

Offline Eat Uranium

  • Tea Drinker
  • Global Moderator
  • *****
  • Posts: 4.569
  • Today's news will contain [REDACTED]
    • View Profile
    • FH2 Music
Re: Weapon 3D ironsights/sway feedback
« Reply #85 on: 19-02-2010, 02:02:40 »
Will it be MG42 style where when you go prone they deploy or will you select a "weapon" with the deployed bipod.
Currently, both weapons can be fired standing.  This may change for the bipod down version, but its not likely.

Offline Kev4000

  • Moderator
  • ***
  • Posts: 1.039
  • FH2 "special" coder
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #86 on: 25-02-2010, 12:02:38 »
Will it be MG42 style where when you go prone they deploy or will you select a "weapon" with the deployed bipod.

Check the Bar1918, as its based on it. You will be able to fire the deployed Bren crouching and standing, but with much higher deviation. So while low on the recoil side, you still won't be able to hit much long range.

Offline Excavus

  • Jr. Member
  • **
  • Posts: 391
  • Member of the FH2 Cynic Club
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #87 on: 26-02-2010, 06:02:36 »
That's fine, I only use the Bren Gun on single fire mode anyways.

Offline THeTA0123

  • The north remembers
  • Masterspammer
  • ****
  • Posts: 16.842
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #88 on: 26-02-2010, 16:02:57 »
Crawling with an MG34 going forward and sideways=looks fantastic
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline katakulli

  • Jr. Member
  • **
  • Posts: 250
    • View Profile
Re: Weapon 3D ironsights/sway feedback
« Reply #89 on: 26-02-2010, 23:02:36 »
Crawling with an MG34 going forward and sideways=looks fantastic
you're right tao ;)
Basically, axis bias has removed. Glad its being noticed.