Forgotten Hope Public Forum
Forgotten Hope 0.7 => General Discussion => Topic started by: Siegi on 08-09-2015, 21:09:21
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Hi all, Im new here.. I have question about german FmW weapon. Can someone writte me, where/in which maps is this weapon? Is in coop maps? Is on your forum guide how add weapon respawn in to map? Now I havent any xp with BF42 editing :) I just starting :) But Im not begginer, in past I work with Half life, Op.Flashpoint, Joint Operations... I will be happy, if someone help me with my Q's :) Very thank for answ. And sorry for my english :D
"Siegi aus Sudeten"
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If you are looking for the german flamethrower, you should find it on Pavlov and Valirisk in a couple of minutes as they are spawning in the mainbase. There are more maps where you can find it though (such as battle of stalingrad, counterattack, Fall weiss.... but I won't list all of them :) ).
If you want to edit some spawners, all you need is a notepad, and a software to pack and unpack .rfa files.
I'm using winRFA to unpack, and GUI_RfaPack to pack them. Make sure to always have a back up of your maps before you edit them, as it might screw up your game.
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Thanks a lot. I found this in Conquest map not in coop :/ For example, in map Counterattack, in coop map is spawn ATR rifle instead FmW... But now I have downloaded, maybe, all utils for BF42 and its time to learn those :)
Another Q about reskining. Few minutes ago I tried replace dds file with new nation flag, but after start game and aprox. in half loading on map game shut down.. :/
Which file must be in map edited for right fmw spawn? ObjectSpawns.con or ObjectSpawnTemplates.con? And PreCache.con too?
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I found answear on net ;) Work good! I love FmW! :D
Ok, another Q:
1) Can I import any vehicle from FHSW to FH1? My reason is, that FHSW havent coop mod :/
2) In which file are vehicle stats?
Please reply.
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You should look into FH fanmappack#6, on A Day of Zitadelle map, there is an SU152 directly in the map.
You should see all the files needed to import a vehicle in an other map/mod.
Check also BFmods (https://www.google.fr/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCIQFjAAahUKEwinrYeNzPPHAhUCthoKHa42BOM&url=http%3A%2F%2Fwww.bfmods.com%2F&usg=AFQjCNGHp4RHUfGOmjmaDGJeFyRy6sgtjQ&sig2=TqeT27eBMXdJsdZjyBA4CA) forum, and the old Forgotten Hope forum (http://forums.filefront.com/battlefield-mod-forgotten-hope-479/) too.
I don't know for the vehicle stats. If you look at FHSW ObjectSpawnTemplates.con, you will see that they tweak some weapons sometimes, such as shells velocity, deviation, ammount of ammo, etc...
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Very thank! I go try this :)
In Tuesday come package with BF2, than I install FH2 and utils for editing :D
Will be FH2 in future so extensive (vehicles...) as FH1/FHSw?? I upload my models for your great FH2 :)
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Mmm...so, I extract Jagdtiger files from FHSW and put them into FH1 files and replace spawn but map allways crash, its same in BC... :/