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Messages - radiosmersh

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31
FH2 Help / Support / Re: BF2 install ERROR!!
« on: 27-01-2019, 18:01:50 »
Aer you using the FHLauncher? Or are you getting the standalone version from playfh2.com?

I asked the guy who made the standalone, maybe he can help you.
Judging from the screenshot, that's the original installer from CD.

Iceman, you can get the fully patched game here, or, if you don't need the BF2, just use the standalone installer.

32
It would appear the latest update is broken.  After investigating I released that the installer didn't ask for a key code nor did it install punkbuster.  I copied the 2.52 installer from my PC to hers and it installed just fine.

Edit: Well I lied, the installer did its thing, installed fine, asked for a key code, installed punkbuster, updated to 2.53, click play, get a black screen and COD again.
Sry for the late reply. I think you can try to install the DirectX and updating graphics card drivers.

33
Installer updated.
Changes:
  • Removed obsolete Community Updater
  • Fixed a bug, which caused the game files not to be extracted under certain conditions
  • Improved CD-key generation algorithm, which, to my suprise, generated not enough unique keys
  • Added some missing vBF2 localization files, which are responsible for Falcon entry in Options
  • Installer will set proper locale in the registry instead of default 'en_US' from now on

34
Off-Topic / Re: Picture of the Day
« on: 15-01-2019, 17:01:55 »


Pz.Kpfw. I in the column of trucks and Sd.Kfz. 7 halftracks during the rasputitsa. Photo possibly was taken in autumn 1941 near Rzhev.

35
FH2 Help / Support / Re: Can't get it to work on Windows 10
« on: 02-01-2019, 21:01:30 »
I just uninstalled it and tried again, and now after installing it I get the following error: "Unable to execute file: C:\Program Files (x86)\Forgotten Hope 2\mods\bin\launcher.exe     CreateProcess failed; code 740. You're not authorized to edit this file."
Try to open the launcher with admininstrator rights.

36
FH2 Help / Support / Re: Can't get it to work on Windows 10
« on: 24-12-2018, 18:12:43 »
Hello,

I'm the creator of standalone installer, as jan pointed out above, and I probably know the reason. I have discovered lately that the DirectX web setup that is launched during installation failes on some occasions. Can you run this DirectX installer and see if it fixes the issue? Sorry for the inconvenience.

37
So I tried to install this on my fiancies PC and the game won't start.  The installer does its thing, I click the desktop icon, and click play on the pop up the screen goes black then COD.  Anyone else have this problem or know any solutions?
Could you launch the game in windowed mode, maybe an error message will pop up?

38
Suggestions / Re: The Minor Suggestions Thread
« on: 08-11-2018, 16:11:08 »
Add:
I found another reference:
Quote
HKAA 533 (3 batteries of 6 guns 155 GPF) loaded the 25.5.41
HKAA 523 (3 batteries of 6 guns 155 GPF) loaded the 21-24.6.41 (for 3.battery and Stabsbatterie), the 28.6.41 (for 2.batterie), and the 17-23.9.41 (for 1.batterie)

Quote
Only a few of them were lost during Sidi Rezegh (about 2-4 guns), so the HKAA 533 used to have his guns for Gazala. These guns were very mobile on strategical movements (tactical mobility was not good at all, for example on allroad), especially because it was heavy and resistant, and towed with only one heavy arty tractor (usually a SdkFz 7 or 9).

For example 17cm or 21cm, it was towed in two pieces (sometimes the 17cm were towed for shorts travel with one Famo).

The last 15,5cm K 418/419 were used during Tunisian campaign.

39
Suggestions / Re: The Minor Suggestions Thread
« on: 08-11-2018, 16:11:21 »
OBB Axis- Battle of Gazala
Panzerarmee "Afrika" – Rommel
------523. Kusten Artillerie Abteilung (-) (see KG "Menny") – 8 x 155mm sFH414[f] How.
------528. Kusten Artillerie Abteilung – 12 x 155mm sFH414[f] How.
------529. Kusten Artillerie Abteilung – 12 x 155mm sFH414[f] How.
------532. Kusten Artillerie Abteilung – 12 x 155mm sFH414[f] How.

Corpo di Armata XXI
Kampfgruppe Menny
----3./523. Kusten Artillerie Abteilung - (attached) (see Arko 104.) – 4 x 155mm sFH414[f] How.
----533. Kusten Artillerie Abteilung - (attached) – 12 x 155mm sFH414[f] How.

I suppose that's a typo, since sFH 414(f) stands for Schneider modèle 1917 howitzer, while proper desigantions for GPF and GPFT are K 418(f) and K 419(f) respectively. I'm wondering just because the organisational chart of Panzer-Armee Afrika in May 1942 shows this for its artillery:

Harko. 104
- Stab/Art.Rgt.(mot.) 221
-- II.(mot.)/Art.Rgt. 115
--- 4.(mot.)/Art.Rgt. 115 (3x 21cm Mrs.18)
--- 5.(mot.)/Art.Rgt. 115 (3x 21cm Mrs.18)
--- 6.(mot.)/Art.Rgt. 115 (3x 21cm Mrs.18)
--- 1./le.Fla-Btl.(mot.) 612 (12x 2cm Fla.K.)
-- s.Art.Abt.(mot.) 408
--- 1./s.Art.Abt.(mot.) 408 (4x 15cm s.F.H.18)
--- 2./s.Art.Abt.(mot.) 408 (4x 10,5cm s.K.18)
--- 3./s.Art.Abt.(mot.) 408 (4x 10,5cm s.K.18)
-- s.Art.Bttr.(mot.) 902 (3x 17cm K.18 in Mrs.Laf.)

Coastal artillery
H.Kü.Bttr. 363 (4x 7,5cm Geb.G.15)
H.Kü.Bttr. 364 (4x 7,5cm Geb.G.15)
4x Platoons (8x 7,5cm le.F.K.18)
H.Kü.Art.Abt. 523
- 1./ H.Kü.Art.Abt. 523 (6x 15,5cm K.418(f))
- 2./ H.Kü.Art.Abt. 523 (6x 15,5cm K.418(f))
- 3./ H.Kü.Art.Abt. 523 (6x 15,5cm K.418(f))
H.Kü.Art.Abt. 528
- 1./ H.Kü.Art.Abt. 528 (6x 15,5cm K.418(f))
- 2./ H.Kü.Art.Abt. 528 (6x 15,5cm K.418(f))
- 3./ H.Kü.Art.Abt. 528 (6x 15,5cm K.418(f))
H.Kü.Art.Abt. 529
- 1./ H.Kü.Art.Abt. 529 (6x 15,5cm K.418(f))
- 2./ H.Kü.Art.Abt. 529 (6x 15,5cm K.418(f))
- 3./ H.Kü.Art.Abt. 529 (6x 15,5cm K.418(f))
H.Kü.Art.Abt. 533
- 1./ H.Kü.Art.Abt. 533 (6x 15,5cm s.F.H.414(f))
- 2./ H.Kü.Art.Abt. 533 (6x 15,5cm s.F.H.414(f))
- 3./ H.Kü.Art.Abt. 533 (6x 15,5cm s.F.H.414(f))
4./ H.Kü.Art.Abt. 149 (3x 17cm K.18 in Mrs.Laf.)
H.Kü.Bttr. 362 (3x 17cm K.18 in Mrs.Laf.)

Moreover, it is certainly possible that they were used even earlier, in Operation Crusader and siege of Tobruk. According to this page HKAA 533 had GPFs at least from April 1941 until January 1942, when it was rearmed with Schneiders due to heavy losses. I would assume that happened during Operation Crusader, as next is stated that HKAA 523 was incorporated into 533 after being wiped out in December near Sallum.

Also, there is a series of pictures of a K419(f) prepared by the Germans in Tobruk in June 1941 (that is the link to the Italian state archive, so I suppose that can be trusted):






40
Hi,
can it be that the version/.iso from this thread (8.1Gb) differs from the one you have on the website (7.8Gb)?
Which one is the latest?
From google drive!
Thanks.

The most up-to-date links are in this thread, the ones on the site are for 2.53 (although only Google Drive differs, because I uploaded on the different link). I don't have control over the website, unfortunately, as it was created by another person, who haven't been online for 2 months. I PM'ed him but haven't got response yet.

41
General Discussion / Re: Conspiracies Thread Mk II
« on: 29-10-2018, 22:10:59 »
I guess Ausf. E from FHSW can be used for reference:


42
Bug Reporting / Re: "^" Symbol missing from new font
« on: 26-10-2018, 18:10:54 »
^ :D
Sorry, I must have missed it when generating the new fonts.

Hi,

there are some changes on german keyboard. e.g. i'm pressing "?" and it comes "_" (ingame chat). Can I change this by some config settings?
Thanks in advance.
Did you install the game with an unofficial standalone or set the language from Options in launcher? The thing is that the first sets only English locale in the registry (shame on me), while the latter doesn't change it all. Long story short, you most likely have German language and English locale set in the registry. Here is a quick fix I made to switch it to the German locale: https://www.dropbox.com/s/1mkd3l3nzlbs0c5/Locale_fix.reg
Sry for the inconveniences

43
Installer updated to 2.54

44
Off-Topic / Re: Picture of the Day
« on: 02-10-2018, 21:10:59 »

Quote
Children of the Klintsy village (25 km from Tikhvin in Leningrad Oblast) near abandoned Pz.38s.

45
Any One knows how to remove the middle top box incl. "TIME TO JOIN BATTLE: 11" txt from game ?
I dont need the same info x2 on screen
I've searched for that string in FH2 HUD configuration files, but haven't found any occurence, However there is one mention in vanilla files (HUD\HudSetup\Basic\HudElementsKilled.con in menu_server.zip).
I suppose that deleting or renaming this file should do the trick.

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