Author Topic: Planes too fast/ too hard to controll  (Read 2207 times)

Offline Berkolok_Bf42Veteran

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Re: Planes too fast/ too hard to controll
« Reply #15 on: 12-09-2011, 10:09:58 »
this better in desert maps but other maps:(( but fh2 planes easy to maneuver
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Offline hitm4k3r

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Re: Planes too fast/ too hard to controll
« Reply #16 on: 12-09-2011, 14:09:30 »
I would say: leave it as it is. I especialy like the fact, that not every amateurish want-to-be-an-aviator like me is able to fly these vehicles, so the guys who can really master them can do it and don't always have to wait for the respawn of the crashed planes (by pilots like me  ;D). And there are some really good pilots out there. I had several rounds on Bastogne, where my KT or whatever tank I used wasn't save for a single second, also in the forsest. Sometimes I use planes and I have little success, but mostly I fail.

Offline flyboy_fx

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Re: Planes too fast/ too hard to controll
« Reply #17 on: 12-09-2011, 16:09:10 »
I killed a KT twice in one round with the Mustang! Plus like 4-5 other thanks. One I killed was in a town area! Really hard to see in the buildings!!!!
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Re: Planes too fast/ too hard to controll
« Reply #18 on: 14-09-2011, 20:09:21 »
How about allowing nose cam? Now that the grain limits the vision a bit.

Offline jan_kurator

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Re: Planes too fast/ too hard to controll
« Reply #19 on: 14-09-2011, 20:09:55 »
How about allowing nose cam? Now that the grain limits the vision a bit.

vision from planes cockpit is improved since 2.4

Offline flyboy_fx

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Re: Planes too fast/ too hard to controll
« Reply #20 on: 15-09-2011, 05:09:51 »
How about allowing nose cam? Now that the grain limits the vision a bit.

Dude, in real life pilots don't have nose cam... Get over it, you can't fly, then you can't FLY!
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Offline im_a_lazy_sod

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Re: Planes too fast/ too hard to controll
« Reply #21 on: 15-09-2011, 05:09:12 »
I find the most difficult thing for me when flying is hitting another plane

I can tail a plane pretty good, but aiming at the right spot in front of the plane to ensure the bullets hit is a pain for me sometimes

Hitting a ground target - forget about it! strafing light tanks/APCs/Troops is a lot easier lol (and funner + more satisfying!)

Offline ajappat

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Re: Planes too fast/ too hard to controll
« Reply #22 on: 15-09-2011, 07:09:21 »
I find the most difficult thing for me when flying is hitting another plane

I can tail a plane pretty good, but aiming at the right spot in front of the plane to ensure the bullets hit is a pain for me sometimes

Hitting a ground target - forget about it! strafing light tanks/APCs/Troops is a lot easier lol (and funner + more satisfying!)
Are you flying with keyboard?

Offline im_a_lazy_sod

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Re: Planes too fast/ too hard to controll
« Reply #23 on: 15-09-2011, 07:09:32 »
Nup. Joystick :)

Offline NTH

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Re: Planes too fast/ too hard to controll
« Reply #24 on: 15-09-2011, 16:09:12 »
Biggest pro tip don't fly with Wifi. And if you say you can please tell me how to make wifi more stable my ping is all over the place.


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Offline Kwiot

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Re: Planes too fast/ too hard to controll
« Reply #25 on: 15-09-2011, 17:09:05 »
Before 2.4 I tried to learn how to fly using joystick... But it was really hard to set up it correctly in game... I have joystick from Saitek's cyborg series... In 2.4 I tried again but it was even worse... Im turning right and my plane still turning left... And I have big lags- maybe my  PC is too old?  ??? And why theres no bigger speed range? I pull down a bit my throttle and engine stops! I think I'll stay on the ground forever...  :(

Offline im_a_lazy_sod

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Re: Planes too fast/ too hard to controll
« Reply #26 on: 15-09-2011, 17:09:24 »
Nah, wired

I took down 2 planes tonight, so it's just a case of getting my aiming better so I hit the enemy plane effectively :)

Shaking a plane that's tailing me is a challenge though lol

Offline THeTA0123

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Re: Planes too fast/ too hard to controll
« Reply #27 on: 15-09-2011, 19:09:46 »
I just collided midair with a P51 on bastogne  ;D

if the planes where a bit slower and easier to control, we wouldnt have collided  :(
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Offline im_a_lazy_sod

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Re: Planes too fast/ too hard to controll
« Reply #28 on: 16-09-2011, 05:09:38 »
On mount Olympus last night, my plane got shot down but I bailed and the pilot decided to finish me off, but flew through my chute and it counted as a kill for me lololol

im-a-lazy-sod [killed] peely (it's happened twice now lol - i wish it said parachute as the form of weapon)

Offline Zoologic

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Re: Planes too fast/ too hard to controll
« Reply #29 on: 16-09-2011, 05:09:18 »
Planes on FH2 2.4 is quite okay actually, compared to previous version. I can now perfectly strafe foot soldiers, kill lightly armored vehicles. Also, the bomb blast physics is slightly exaggerated, but that really helps a lot since there are no other method to balance out air power effect on the battlefield besides this.

The weakness and realism-preventing game mechanics is pretty inherent in BF2 engine: view distance. In Il-2, you can fly above 5,000 metres and still be able to see the ground targets. I can make perfect hell dive there, even last minute desperate dives will most often do it. But in BF2, I have to approximate the target's location based on first fly pass. That makes fast vehicles or tanks like jeeps or Crusaders very difficult to attack.

With such limited view distance, every thing we observe will be gone very fast, controls become very difficult because obstacles seems to appear at the very last moment. Despite the very slow speed of FH2 planes, it won't help newbies at all. It is probably easier for them to fly in a more realistic Il-2 than arcade BF2 due to the view distance.

A good map for ground attack practice is El-Alamein 64 SP, and the best way to practice is by being on German side and use the front most British base (Tell el-Makh Khad) for ground attack course. It is defended by a single bofors AA and a few MGs. You can practice to shoot tanks, trucks, soldiers, or guns there.