I've lost my glasses so Im not going to try and read everything posted in this thread. As far as I remember, there is a possible solution to this problem. If I remember right, the problem could be dealt with if you would have one second of incapacitated time and then you die and have respawn counter appear. Now a PURE setting FH2 server has 0 seconds of incap time which means the player dies automatically and thus sometimes the ragdolls fly due to errors between the client and the server. If there was an incap time, the server would have to calculate where did you fall down exactly and you wouldnt see people flying like madmen all over the places. This is why mods like PR doesnt have this problem.
Please correct me if I am wrong.
PS. Im starting to cut heads soon if this constant thread hijacking aint going to stop. My fury meter is getting full.