I believe these are custom maps which going to kill last active servers of FH2 because x4fun ODIUM is probably planning to add them to the map rotation and players will be forced to download them or they will eventually stop playing if they will find them to be even worse (because as we all know, stock maps are shit) than official maps. According to what he keeps talking in game there is some 762 community autopatcher made by rogue FH2 dev which will automaticaly download custom maps they want distribute among the players.
I don't see why custom maps would kill the last servers. They didn't for FH1, and they probably won't for FH2. (In fact I'd say they extended the life of FH1 tenfold).
I don't see why custom maps would kill the last servers...You answered yourself in next paragraph. But to add to that - not many players will download their autopatcher (as it unfortunately was the case with mumble - this community is too lazy) and people won't get custom maps automatically what will result in massive disconnects. And even if maps will be of worse quality than stock maps, people will have to download them if they want to play any FH2 because there is only one server left. I'm afraid they will be server killers. Custom maps may be fun on some events but not on everyday play, so let's hope it will be some event. Anyway, I can understand people making maps for tournaments, because gameplay differs much very often but if there are any talented mappers there, why they don't apply to FH2 team? With help of experienced mappers and testers many custom maps could be so awesome... but they don't.
Last Fan Mappack to 0.7 was brilliant. Shame no server ran those maps for more than couple of days and in special occasions because nobody had downloaded them.This was actually the only good quality fan mappack (Cretan Village and Todtenbruch are my favourite FH maps even nowadays) but most of the custom maps are unfortunately badly designed. Afaik maps in Forgotten Hope Fan Mappack no 6. were made in cooperation with FH devs (and released via FH main page) by people like Lili Marlene, Knoffhoff, Mr_Cheese and few other who were future FH2 devs.
Stashuv Area, Soletschnogorsk and whatever_it_was_called_PHL_0.7_version were my definite favorites. Also Cretan Village was fantastic.
Well fan maps can be fun. 8) I always think there are a bunch of maps that deserve to be tested out by the community to see how they play on a public server (it's a great way to do some quick stress testing). I think a lot of 'diamonds in the rough' can be found this way and improved upon.I have nothing against it, but problem is that no one has time to polish those diamonds and original mappers usually don't cooperate, because they act like their work is perfect, they ignore feedback, don't accept criticism or simply don't care anymore and move to other projects.
Todtenbruch
Those pictures are not strange to me.Correct me if I'm wrong but 3rd picture is from aserafimov's map, originally made as eastern front map but then it was edited for some tournament?
PS: Odium. You forgot to deliver the white envelope.
The first Cobra was the worst map ever included in official FH2. It even had the 30m Bocage hedgerows set as automatically created overgrowth ;D
Worse than 1st Bardia or Aberdeen? :D
I believe these are custom maps which going to kill last active servers of FH2 because x4fun ODIUM is probably planning to add them to the map rotation [...]
Dont worry about Jan, he is the community pessimistic asshole & he is really good at it!!I can't agree with that. I'm just an asshole and you are all pesimistic guys who always complain about FH2 development process!!
;)
I thought that Jan was a She.Nope. But I know some girls playing this game and I mentioned it once on ingame chat. Btw, "Jan" is typical male name in Poland (not my real name tho) ;)
Dont worry about Jan, he is the community pessimistic asshole & he is really good at it!!I'll have to say that I agree with Jan. I took a walk around the maps and Herrlisheim looks most promising of the four (not that it says much), the rest look like fucking shit.
;)
maplist.append lebisey gpm_cq 16
maplist.append fht_herrlisheim_outskirts gpm_cq 64
maplist.append eppeldorf gpm_cq 64
maplist.append bastogne gpm_cq 64
maplist.append siege_of_tobruk gpm_cq 64
maplist.append operation_hyacinth gpm_cq 64
maplist.append fht_advance_on_foy gpm_cq 64
maplist.append st_lo_breakthrough gpm_cq 64
maplist.append purple_heart_lane gpm_cq 64
maplist.append supercharge gpm_cq 64
maplist.append battle_of_brest gpm_cq 64
maplist.append the_battle_for_sfakia gpm_cq 64
maplist.append battle_of_keren gpm_cq 64
maplist.append operation_cobra gpm_cq 64
maplist.append sidi_rezegh gpm_cq 64
maplist.append giarabub gpm_cq 64
maplist.append tunis_1943 gpm_cq 64
maplist.append ramelle gpm_cq 64
maplist.append meuse_river gpm_cq 64
maplist.append operation_totalize gpm_cq 64
maplist.append bardia gpm_cq 64
maplist.append mersa_matruh gpm_cq 64
maplist.append vossenack gpm_cq 64
maplist.append anctoville_1944 gpm_cq 64
maplist.append gazala gpm_cq 64
maplist.append operation_luttich gpm_cq 64
maplist.append fht_elsenborn_ridge gpm_cq 64
maplist.append sidi_bou_zid gpm_cq 64
maplist.append st_vith gpm_cq 64
maplist.append mount_olympus gpm_cq 64
maplist.append operation_goodwood gpm_cq 64
maplist.append fall_of_tobruk gpm_cq 64
maplist.append port_en_bessin gpm_cq 64
maplist.append el_alamein gpm_cq 64
maplist.append falaise_pocket gpm_cq 64
maplist.append villers_bocage gpm_cq 64
maplist.append fht_op_nordwind gpm_cq 64
maplist.append pointe_du_hoc gpm_cq 64
maplist.append mareth_line gpm_cq 64
maplist.append crete_1941 gpm_cq 64
maplist.append hurtgen_forest gpm_cq 64
;)I thought that Jan was a She.Btw, "Jan" is typical male name in Poland (not my real name tho) ;)
Nope. But I know some girls playing this game and I mentioned it once on ingame chat.Wut Wut, Gurlz in FH2? :P
I don't see why custom maps would kill the last servers...With help of experienced mappers and testers many custom maps could be so awesome... but they don't.
Need i tell you about bloody gulge?
Marketing, mate. Save the best for people who join F|H or 762, this is good for recruitment.During events, not on the main public server.
Not to mention maps like Mere Eglise have been run in the past.
..St. Fromond..
Pushmode was removed on all maps because the mappers of [F|H] thought that public players would not follow it like the organised players of a tournament and thereby make the map lock up at some point.B-b-b-but pushmode would channel even the most random pubber into coordination?
I can agree with you on the push mode Kelmola, some of the maps would do better with it.
We consider the whole affair as a start. The goal is to work together with the neighbouring communities such as [F|H] , !@! , WaW and their mappers to get good custom map packs together, to attract new and old players to FH2.
Finally back from some time away from my computer and I can't wait to try these maps out :)
The response seems a bit mixed but mostly on the good side and ppl seem to be enjoying the diversity, so kudos to the mappers FHT and 762 for giving this a go ;) So far it looks like it's been implemented well and you're getting players to DL and try the maps by mixing them in with official maps and I certainly think that's a good way to do it.
I had a look around the maps in a local server and Herrlisheim is def the golden boy when it comes to looks. ;D it's certainly feels the most polished of the 4. I hope it holds up when it comes to gameplay too. I'll reserve anymore judgments for when I get a few rounds in on these maps. Hope to see you guys there 8)