Hi,
I know that to do a map suggestion without being a mapper is pointless but I would like just to share my own idea about what could be a great FH2 map with a fun gameplay and a major historical background.
I would like to talk about how to do a "Hill 112" map for FH2.
For those who don't know what was the Hill 112 during the Normandy campaign, you can find a link to Wikipedia and to a Memorial website here :
http://en.wikipedia.org/wiki/Operation_Jupiter_%281944%29http://www.hill112.com/index2.htmThe overall idea of this map is to recreate the heavy and bloody fight between the 43rd (Wessex) Infantry Division and the SS Panzer Abteilung 102.
This battle has been called "The Verdun of Normandy" due to the fact it has been a trench war on the top on this Hill in a small aera (few meters square in a small wood) to hold and keep this strategic point.
The Hill 112 importance can be resume by a sentence of this time : "Who controls Hill 112 controls Normandy"
It was due to the fact this Hill (of few meters high) allowed to see, control and fire on all landscape around from Caen city to Odon river and further. The control of this hill was the key to breakthrough the German defence or to keep it in place.
That's why from the 10th July (during the Operation Jupiter) to the middle of August the hill has been attacked and defended and changed hands many times with an extreme high level of casualty.
The interest to create a map for FH2 for Hill 112 in addition of the historical major background could be the way to play it.
To recreate the atmosphere and the heavy fight on this hill, a "King of the Hill" mode would be perfect. It would work like that :
One only flag on the top of this hill with the obligation to always outnumbered the enemy to keep in your side the flag. If nobody stay into the flag zone the flag goes back to neutral. In one sentence, if you want to win you have to hold the hill !!!
It would create a strong and heavy fight in a small aera as it has been the case in real life by also using all historical weapon used during this battle.
The idea is to recreate also the heavy fight of tank and the heavy used of artillery.
The map will mainly be field with high grass and wheat as Normandy field could be in July 1944 with only one aera with dead tree (head cut) on the top of the Hill 112.
You will below an idea of what could be the minimap :
You will find below what could be the top of the hill flag aera :
Churchill on hill 112
The Hill after the battle
Hill from North side (Allied axe of attack)
Like Verdun...
Churchill tank now a day close the Hill
The Paddock today called now "Bois Calloué" (these trees wasn't here in 1944)
RIP Soldiers...
View from the Hill to South, Axis axe of attack was coming from this direction
The Small Wood today with the gravel pit in the back
To respect the historical accuracy of weapon used, a selection could be :
Axis :
2 Tiger
2 Panzer IV
1 Sd.Kfz. 7 Flakvierling Version
1 Sdkfz 251
1 Typ 166 Schwimmwage
1 Kubelwagen
1 Opel Blitz S 3.6
2 Nebelwerfer 41(in main base)
1 Flakvierling (in main base)
+ Additional Pak40 AT Guns in mainbase + on Hill when you control it
Allied:
2 Churchill IV
3 sherman II Late
1 Sherman VC "Firefly"
1 M5A1 Halftrack
1 Universal Carrier
1 Willys MB-2
1 Bedford QL
2 Ordnance QF 25-pdr Mk IV (in main base)
1 Hawker Typhoon Mk I B
+ Additional Ordnance QF 6-pdrAT Guns in mainbase + on Hill when you control it
One good point is that all vehicule used in this battle already exist in FH2.
I know I'm dreaming to see one day this map into FH2 but what do you think about the idea ?