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Topics - hitm4k3r

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1
Bug Reporting / Shader Problems
« on: 09-09-2012, 19:09:08 »
The problem, I want to point out with this threat are problems occuring with the shaders. I have a ATI Radeon 6870 and the suppression effect is still not working for me. I tried it with setting up via the driver control panel but it didn't work either. I only have the suppression effect when I switch off AA completely may it be ingame or in the driver settings.

The bloody screen is working for me btw, so it seems to be a problem only connected with the suppression shaders.

Any tips on how to solve this issue are much appreciated.

2
Clans and Tournaments / Forgotten Hope 2 Clan/Community War
« on: 26-02-2012, 11:02:49 »
Dear Forgotten Hope 2 Community,


we, the 762 Head Admin Team, have set up a fighting group made up of our 762 server admins and players
that regularly linger around in our Teamspeak FH2 channels, the *"762 Battle Squad"*. With this group (10-15 players), we plan to start regularly occuring community wars against our neighbouring FH2 gaming clans and communities. That is us tanning our skins, we also use the weapons (part time):

Image: http://postimage.org/image/7azd9m98d/

We have already had one good fight against a mixed team of Forgotten Honor, that consisted of some German, Dutch and US-players and was great fun! So as the new F|H an WaW campaigns get going, there are more FH2 players around and we take the chance to challenge you guys to a friendship game of Forgotten Hope 2 against us! Ofcourse other clans or FH2 gaming communities are very welcome to take the challenge.

*How this shall work:*
There will be 2 matches in this friendship game. We will provide a non-ranked, password-locked
server for the event. The matches will take place on 2 consecutive Fridays (or Saturdays). You can choose the date of the first match, we thought that from the first of March 2012 onwards any Friday will be okay.

Starting time will be at 2100 hours French/German time (UTC+1). The first match will be played on a map that the F|H group as the challenged team may choose. We will play two rounds of 45 minutes each. Every team gets to defend 1 round and attack 1 round. A 10 minute pee break in between the rounds is scheduled :). We will start every round with 1000 tickets and when the time is up, the round will be stopped and the team with most tickets left will be declared the winner.

The following Friday we will play the second match on a map that we choose. Both maps will be announced 1 week before the first match, so that every team has enough time to practice and try out tactics on both maps. Each match shall be concluded with a snapshot session for the whole bunch.

Image: http://postimage.org/image/a2dl341gb/

Consider the gauntlet thrown, we hope you will pick it up and make this battle happen! For any question,
I will be your contact on the 762 Battle Squad's side of the event. Please checkout www.bf2awards.de as well. Feel free to move this post into a new thread, if you like.
I am looking forward to receiving your answer!

Yours sincerely,

x4fun I<ODIUM>I
on behalf of the
762 Head Admin Team

3
Off-Topic / Casus Belli Mod Open Beta
« on: 28-11-2011, 18:11:21 »
I just wanted to give a little hint that the Casus Belli mod for Crysis Wars is now in open beta state. All you need is Crysis Wars with patch v.1.5 and ofcourse the mod itself. You can downlaod it on the official CB forum after registering. It is a nice opportunity and an alternative for BFBC2/BF3 to my mind. Good thing is, that this mod runs also with the trial version of Crysis Wars, wich you can download here:
http://www.fileplanet.com/192494/190000/fileinfo/Crysis-Wars-Trial-

For some further information you can look at their moddb site or on their website.
http://www.moddb.com/mods/casus-belli

Sadly this this mod doesn't run so smooth on my old PC, but this didn't keep me away from trying the guns and take a rough look over the maps, wich were quiet interesting. All in all it is worth a download and it is for free ofcourse. But make sure you have a strong PC  ;D
So if you are looking for a nice experience with vehicle warfare in a high quality, this should be something for you. And don't forget: it is still a beta  ;)


4
General / Question about the hitboxes/hit detection
« on: 12-09-2011, 13:09:19 »
Hi all. This is really something, that bothers me since the release of FH 2.4. My question is, whether there was something changed on the hitboxes or something like this? Since 2.4 I have weird situations, wich didn't happen before 2.4.
For example: an enemy soldiers lies in front of me taking a flag. I am behind him and shoot him in his back with my K98. He is not moving. Blood splatters out of his body, but he doesn't die. My ping is normaly between 20 and 50 when I play on european servers, so this can't be the problem. I had also other situations like this. I was batteling with a guy on Ramelle in CCQ giving him 3 shoots in his body with my K98. Everytime there was splattering blood and I am very sure, that my shoots hit him. In the end he killed me with his reloaded M1.

So a statement on this would be very nice. Are there any reasons for this. I know, that there are sometimes hit detection errors, but this problem occurs too much, nearly everytime I play - not always but often. Before 2.4 I had never problems like this and my internet connection hasn't changed nor is it a bad connection.
Thanks for answers in advance.

5
Hi. Yesterday I was playing on the 128-player server and I had a very strange expierience. I don't know, if it is influenced by the player count but I think it's good just to report this bug. I wanted to spawn on Plaza, and suddenly I was outside the. Don't know if it was reported before, but I found no other reported bug similar to this. there are also 2 pictures

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