Guys, this patch is an update for "THE SINGLEPLAYER 2.45 HOT FIX" aka "THE 2.45 UBER MAPPACK" and includes all the stuff from that hot fix. In other words, you don't need that hot fix any more.
Ksl94, how was your all-day-long FH2 session?
Awesome mate, simply awesome!
Thanks for all the all the endeavours you developers have put into this patch, it was more than worth it! The only crash that I experienced was on Operation Hyacinth. But I was happy that it even worked at all. Now I'll try to find out what may cause this. I will post my assumptions in this thread. Also, the pathfinding on Keren is, simply put, an all-out tragedy, for the map is of sheer and overwhelming beauty but the bots drive their vehicles into the woods and reverse, only to start this gormless action over and over. They should never be allowed to enter areas which contain such a vast amount of greenery and over obstacles like rocks, unless they are able to navigate through them. Actually, this is the most grievous problem that we are suffering from: Bots can't pass through narrow passages like an arch, gates, clutters of rocks or, and this is worst part of it, bridges. It looks like they estimate that their vehicle has not enough clearance and will collide with the obastacles ahead of them.
I have yet another question: Is there any possibility of a soon release of the 32-size map layers of Eppeldorf 1944 and my beloved Battle of Keren? The navmeshing is already there, so at least from a laymans perspective, it shouldn't be too time consuming to make them available for COOP and SP.