By this post the Singleplayer Task Force is proud to present you our efforts for the past month - the
Singleplayer Über Patch ausf. B for Forgotten Hope 2.45, or "Patch B" for short.
THE PATCH IS SUPERSEDED BY PATCH C Download link: <REMOVED>
Reserve link: <REMOVED>
The patch size is ~260 MB.
Public Coop server, running Patch B: [FMR][PzDF] FH 2.45 COOP Patch B
IP: 95.156.229.29:16567
Location: Germany
Managed by and thanks to: Plattfuss
INSTALLATIONJust run the installer, select your FH2 folder (e.g., C:\Program Files\EA Games\Battlefield 2\mods\fh2) and click the "Install" button.
The patch can be installed both on "vanilla" FH 2.45 and on FH 2.45 patched with the previous hot fix ("THE SINGLEPLAYER 2.45 HOT FIX").
NOTE: The patch is not multiplayer compatible. If you try to join any multiplayer server with patched FH, most likely you'll get kicked. So creating a copy of your
...\Battlefield 2\mods\fh2 folder before installing the patch is strongly recommended, if not for the sake of multiplayer, but at least for backup purposes.
CHANGELOGThe patch includes the stuff from
"THE SINGLEPLAYER 2.45 HOT FIX" and the following updates:
Rebuilt maps*- Operation Cobra
- Operation Luttich (including 16 map size)
- Tunis
* "Rebuilt" means that the maps got new navmeshes, up-to-date gameplay and completely rebuilt and strengthened AI - sane spawning (no more "We will spawn on the base while the enemy takes our front line flags"), emplacements get manned at proper times and by proper teams, everything that should ride or fly - rides and flies.
Maps with updated navmeshes- Giarabub
- Hurtgen Forest
- Mersa Matruh
- Purple Heart Lane
- Sidi Bou Zid
- Villers Bocage
Bug fixes- Fixed Marmon-Herrington Armoured Car (the cure for CTDs on Keren and Siege of Tobruk).
- Fixed CTDs and gameplay issues on Falaise Pocket (still not perfect, but at least it doesn't crash).
- Fixed Sherman Firefly and Piper Cub (the American spotter plane) (CTDs on enter, Villers Bocage and Bastogne respectively).
- Updates and fixes for quite a few vehicles and weapons, including: fixed remaining "choo-choo" sounds for tanks, fixed AI issues with reloading M1 Garand rifle in Coop, and so on.
- Fixed wrong number of tickets at the start of Coop rounds (vBF2 bug - the game used to take tickets number from 16 map size instead of 64).
- Fixed ticket bleed speed for a lot of maps (but not all).
- Fixed Bardia missing from Coop maplist.
Changes in gameplay- In all American bazooka kits the Colt pistol was replaced with the Winchester shotgun. It fixes hanging and freezing bazooka-bots and besides, it's, um, funnier in that way.
- Destructible emplaced MGs - the German bipods, the Lewis gun and Breda M37. In FH 2.45 they are almost or completely indestructible, now in the patch you can kill them by applying 1 or 2 grenades to the place that hurts.
CREDITS- Remick04 - navmeshing, vehicles and weapons AI.
- ballard44 - navmeshing, vehicles and weapons AI.
- gavrant - coding and map rebuilding.
- djinn - testing and theorizing
Special thanks goes to the FH Dev team, especially to Mayhemic.MAD for file hosting and to Kev4000 and Spitfire (fh_spitfire) for general advice and assistance.