Yes, the PzGr 40 should have punched through it. That's confirmed.
When giving opinion, please do it politely, because in this hall, sits people with decent amount of knowledge. The devs got Lightning, Taranov, Mudra, and other knowledgeable guys who knows their stuff well and perhaps godknows how many bolts are needed to attach Sherman Easy Eight's applique armour. Plus I bet, little of you guys know about the game mechanics. Me neither.
I want a change, yes... you too, and let's do it in good manners.
My intention here was to confirm whether the potentially unrealistic consequences to the changes are indeed intentional, not to challenge their facts. It is clear from other threads that we wanted to make a penetration as a kill. But then, the devs wanted to make the tankfight last longer. We should be giving valuable feedbacks, not telling them "this is right, that is wrong" straight on the face.
My proposal is to count non penetration as damage to the health bar (which is reduced). I too enjoy the tanking gameplay now, but felt wrong that the big cats (Panther and Tiger) loses its usefulness, even when driven by bots, pitted against other bots. Bot's behavior is to fire while charging closer until they made a collision, then fire their cannons again until someone is destroyed. So this should be clear: Tiger should win most of the engagements with the exception of against Firefly, Achilles, Jackson, etc. But it didn't, and encounters has been random at most. What I can confirm is the powerfulness of Cromwell IV. Tried to teamkill it with 17 pdr while at base (point blank), it survived a shot to the front, but died from a shot to other sides.
Angle mod to my understanding is just increasing the armour value of some tanks which have its armour layout sloped. Is this correct? So the 38 mm value of that Chuchill sloped armour in TheTA's post is increased respectively in-game to simulate the slope effect, e.g. sloped at 30 degrees mean that we have to divide it by cos 60, which resulted in 76 mm thickness when being hit straight. Or there exist other modifications that I don't know? E.g. like there is additional calculation of how the shell impact the armour layer? For example, a near 1 degree impact will greatly reduce the penetration rate.