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Messages - LtnGeorge

Pages: [1] 2 3 ... 6
1
General Discussion / Re: Old Friends? Tournaments?
« on: 26-03-2016, 15:03:14 »
I remember your name from the world at war Tournament.
Your name implies that you joined there as well.

2
Modding / Re: What have you modded recently?
« on: 13-02-2015, 17:02:25 »
It might even be part of the combined pacific upcoming minicampaign I think?
That will start in the coming week or so. Organized by WaW, F|H and 762

3
Announcements / Re: WaW Tournament
« on: 22-11-2014, 15:11:14 »
Yes it is :D

It just has the same charm of the map from 1942 but within FH2 and all the added fun that comes with that.
Next week we'll probably play another classic.. but it stays a secret what that one will be  ;)

4
Suggestions / Re: Japanese Faction, now!!
« on: 01-11-2014, 17:11:08 »
World at War is a tournament where we play with eachother, so there would be hardly any need for bots to be on a server.

We on the other hand will also organize events so that the community can enjoy all these maps in a big setting. We might even play some maps during the campaign that we have now. Everyone can sign up there pretty easily by just posting in this their and then go into their main divisional forums where you will find more information.  http://bfewaw.com/showthread.php?t=292292


5
Announcements / Re: WaW Tournament
« on: 07-09-2014, 11:09:51 »
You are always welcome to hop by and have some fun in on of our companies :)

6
General Discussion / Re: FH2Tournament Campaign #1 begins
« on: 19-09-2012, 19:09:57 »
Westwall and Kefalonika are absolutly amazing maps to play!

If you aren't there you are a fool so join up asap!

7
General Discussion / Re: FH2Tournament Campaign #1 begins
« on: 16-09-2012, 11:09:01 »
Could only play the last few hours of the scrims yesterday but it was truly awesome!!

This should actually be the way FH2 is meant to be played. Trilling battles where you constantly have to be on guard because every corner of the map has people on them waiting to kill you (or mostly just get killed by you :) )

Join the Allies for a whole lot of fun people!

8
General Discussion / Re: FH2Tournament Campaign #1 begins
« on: 16-09-2012, 01:09:08 »
this was one hell of a battle! And that for only the first scrim !

9
General Discussion / Re: FH2Tournament Campaign #1 begins
« on: 10-09-2012, 22:09:13 »
Still glad the axis are underestimating our mighty tank company..

.. they will have a huge surprise!

10
General Discussion / Re: Got Banned by !300! Knispel
« on: 05-09-2012, 00:09:24 »
At the moment (or at least yesterday) the 200 player server ran with 762 rankingsystem and probably also their rules (and parts of their playerbase)

11
General Discussion / Re: 130 Player Server back online!
« on: 23-08-2012, 16:08:43 »
Yesterday we had a pretty decent turnout on euro times. We actually dropped around 1 am GMT +1 or so.

Hope to get such a decent turnout again this evening so that we can actually fill the server up and have even more tomorrow?:)

12
General Discussion / Re: Conspiracies Thread Mk II
« on: 10-08-2012, 10:08:51 »
I found this also some time ago.

PS: Keep in mind the words "some time ago".

Lemme guess F|H is making a remake of Aleutian Islands... And it's gonna be featured in the next campaign?  ;)

Actually World at War did that already some time ago ;)

13
General Discussion / Re: FH2.45 Feedback
« on: 16-07-2012, 15:07:14 »
I really like the new patch even though I didn't have much time to play yet.
But there are a few remarks I have to make:

Sidi bou zid
Awsome map, the m3 lee is nice but the shermans are good too on the map. As soon as a tiger goes into any flagzone it can be bait for the shermans/m3 lee's. It aint that hard to kill the axis tanks.

But there are a few bugs on it.  Today we played it on HSLAN and we only had sidi and kern flags left. Axis had sidi and attacked kern and were graying it. At the same time the allies were fighting around sidi and greyed that. At that moment the red crosses appeared over every flag and nobody could attack them anymore (people probably didn't bother because the round had ended, but it is strange

Stuka bombs
What is up with this? I know 50kg bombs aren't that powerfull, but I hit crusader III's straight on with these bombs and they kept flying throught? Also the way the bombs "fly" has been changed it seems?

Giarabub 16
With this I have to agree with Anthrax, yesterday we played a lot of KOTH maps in a row and we loved a lot of them. (played anctoville for a long time before switching because of the broken code). Played vossenack wich was awesome as well as mount olympus. But Giarabub wasn't fun at all, you leave a lot of the map out of the action. Please get the OLD setup back for this map.

14
Announcements / Re: Road to Forgotten Hope 2.45
« on: 12-07-2012, 12:07:18 »
Damn, that is immense!
Better release it soon because most people will need a day to download such heavy things

15
Announcements / Re: Road to Forgotten Hope 2.45
« on: 11-07-2012, 20:07:46 »
Probably a lot, hope we at least see torrent downloads like in the previous patches, this would allow instant action as soon as possible on friday..

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