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General Discussion / The Constant Server Swapping Is Killing This Game, and Fast.
« on: 22-05-2019, 19:05:51 »
I have noticed that over the past few months this game's playerbase has declined in numbers. And yes, this game is quite old, but the playerbase has remained stable for some time.
Ever since the 762 servers shit the bed and they lost their monopoly over the FH2 playerbase, this game's community has began to decline in numbers rapidly and noticeably.
762 Era: Weekends the server would fill to 100/100 people and stay this way for much of the day, weekdays would usually max at 80/100
Post-762: Weekends usually average around 85-90 during peak hours (will hit 100 usually for a map or two), Weekdays max out around 60/100
This is no coincidence. You can have you opinions about the clan, but objectively having a consistent, stable server was good for this game. I play many old games still (10+ years), and a common theme that holds together these old and aging playerbases is consistent servers. You need to have the same place for people to be joining every day. Small playerbases NEED to aggregate.
There are currently far too many servers being run in this game. I'm talking about 762, PlayFH, and CMP. Now, passworded servers are fine, public, open servers are the issue. You do not need multiple servers (server #1 and server #2's hosted by same communities).
This game will NEVER have more than two servers populated at a time (and this is only when there are CMP events). There is absolutely 0 reason to have multiple PUBLIC servers hosted by the same clan/community, it creates confusion and times where people try to seed multiple servers at the same time. People need consistency if they are to create and keep a relationship with the game, servers, and admins.
It is no coincidence that the collapse of 762 has fragmented and scattered the remaining players. With a different server being THE populated server each day, people dont have the same incentive to players routinely by hopping on an unfamiliar server.
What am I ranting about? I want this game to have a healthy population for as long as possible, and seeing the server clusterfuck that is completely avoidable is something I think should be brought attention to. So please, admins, for the sake of thing game's population and health, shut down a couple servers, amalgamate, do whats better for the community, because lately its been suffering
Ever since the 762 servers shit the bed and they lost their monopoly over the FH2 playerbase, this game's community has began to decline in numbers rapidly and noticeably.
762 Era: Weekends the server would fill to 100/100 people and stay this way for much of the day, weekdays would usually max at 80/100
Post-762: Weekends usually average around 85-90 during peak hours (will hit 100 usually for a map or two), Weekdays max out around 60/100
This is no coincidence. You can have you opinions about the clan, but objectively having a consistent, stable server was good for this game. I play many old games still (10+ years), and a common theme that holds together these old and aging playerbases is consistent servers. You need to have the same place for people to be joining every day. Small playerbases NEED to aggregate.
There are currently far too many servers being run in this game. I'm talking about 762, PlayFH, and CMP. Now, passworded servers are fine, public, open servers are the issue. You do not need multiple servers (server #1 and server #2's hosted by same communities).
This game will NEVER have more than two servers populated at a time (and this is only when there are CMP events). There is absolutely 0 reason to have multiple PUBLIC servers hosted by the same clan/community, it creates confusion and times where people try to seed multiple servers at the same time. People need consistency if they are to create and keep a relationship with the game, servers, and admins.
It is no coincidence that the collapse of 762 has fragmented and scattered the remaining players. With a different server being THE populated server each day, people dont have the same incentive to players routinely by hopping on an unfamiliar server.
What am I ranting about? I want this game to have a healthy population for as long as possible, and seeing the server clusterfuck that is completely avoidable is something I think should be brought attention to. So please, admins, for the sake of thing game's population and health, shut down a couple servers, amalgamate, do whats better for the community, because lately its been suffering