Author Topic: Forgotten Hope News Update: Road to 2.3: Part 2  (Read 20506 times)

Offline Kelmola

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #75 on: 29-09-2010, 21:09:26 »
*fapfapfapfapfapfapfap*
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 * Add ru_hut_02 (spaetzle)
  * Add ru_Loghouse_3 (spaetzle)
  * Add ru_log_bridge_32m (spaetzle)
  * Add ru_hut_01 (spaetzle)
  * Add ru_log_bridge_16m (spaetzle)
  * Add ru_village_house_05 and ru_shrine (spaetzle)
  * Ru_village_house_03 and 04 (spaetzle)
  * Lenin_statue (toddel)
  * Ru_village_house_01 and 02 (spaetzle)
  * Ru_chapel (spaetzle)
  * E_muzz_tunguska distant sound changed (spitfire)

  * DT mounted machinegun (kev4000)
  * Pps43 (sethsoldier)
  * Ruchnoy Pulemyot Degtyarev pakhotnyi (sethsoldier)
  * PPSH 41 drum and banana code, ready for animation (kev4000)
  * DT infantery version (sethsoldier)
  * PTRS FH1 port (toddel)
  * F1 Grenade (sethsoldier)
  * Mosin Nagant Sniper with PU (sethsoldier)
  * Mosin Nagant M1930 Hex Receiver (sethsoldier)
  * POMZ2 (sethsoldier)
  * Tankovaja_Mina_35 (sethsoldier)

  * Zis3 by kraetzer (toddel)
  * Initial Export BA 64. Needs ALOT of work still.  Also needs proper MG for turret.  Using Bren as
    Placeholder.  (gunnie)
  * BM-13 (toddel)
  * GAZ 67 by RAD (toddel)
  * SU 12 (toddel)
  * Initial Export Studebaker US6 Truck.  (gunnie)

  * Suomi 31 Drum and Stick magazine (sethsoldier)
  * M32 Finnish stick grenade (sethsoldier)
  * M39 Ukko Pekka (sethsoldier)
I CAN HAS OSTFRONT PLOX? KTHXBAI

Also, many statics are now with just the prefix or suffix "snow" instead of "bulge"... hmmmm.... WINTER WAR ZOMFG
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 * Hotchkiss 1914 mdle 1916 (sethsoldier)
  * Grenade Defensive modele 37 (sethsoldier)
  * Grenade Offensive modele 37 (sethsoldier)
  * Pistolet Automatique modele 1935 A (sethsoldier)
  * Berthier modèle 1916 (sethsoldier)
  * Berthier modèle 1916 Bayonet (sethsoldier)
  * Berthier modèle 1916 Tromblon (sethsoldier)
  * Berthier modèle 1916 Apx21 (sethsoldier)
  * FM 24 29 (Happy BDay me :) ) (sethsoldier)
  * Mas 36 (sethsoldier)
  * Add Panhard 178. (gunnie)
  * Mine Anti Personnel Model 1939 (sethsoldier)
  * Mine Anti Char Legere model 1936 (sethsoldier)
   * French Soldier (sethsoldier)
  * French Army Kits (sethsoldier)
Apparently, French Hope is now missing only the maps, hint hint ;)
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 * Zb26, mg26(t) (for german 2nd line troops, ss, romania, china) (sethsoldier)
  * Make German halftrack rear MGs more useful (kev4000)
  * Bishop (toddel)
  * FJ Helmet (toddel)
  * Initial Export Cannone Da 47/32 Static.  Additional Tweaking done on moveable Cannone Da 47/32.
    Both ready for testing.  (gunnie)
  * Typhoon flyover (spitfire)
  * Add M4A3E2 Jumbo Tank Variants.  (gunnie)
  * Add M24 Chaffee (gunnie)
Usable in the West - love the Tyfie flyover especially.
Quote
 * Something nobody wants to know (toddel)
Nice fodder for conspiracy theories. ;)

Offline FactionRecon

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #76 on: 29-09-2010, 21:09:25 »
Question: What's spawnable fire?

Offline Nissi

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #77 on: 29-09-2010, 21:09:30 »
Nice things in it... just took some out of it

- St mere eglise ready for 2.3 testing (azreal)
-  * Add Polish Equipment.  (gunnie)
-  * SU 12 (toddel)
-  * Fix bullets colliding with broken glass on house_damaged_1 (for consistency). (remdul)
-  * Open ruinset1 collisionmesh windows to player.  (remdul)
-  * Open ruinset2 collisionmesh windows to player.  (remdul)
-  * Update - Eu_Church4 final (smig)
-  * Studebaker us6 (toddel)
-  * BM-13 (toddel)
-  * Ru_village_house_01 and 02 (spaetzle)
-  * Lenin_statue (toddel)
-  * Ru_village_house_03 and 04 (spaetzle)
-  * Molotov cocktail animation fixes (kev4000)
-  * Molotov texture updates (toddel)
-  * PPSH 41 drum and banana code, ready for animation (kev4000)
and on on ...

Tons of Russian stuff, russian weapons... and even milk!!!
-  * Got milk?  (remdul)


What happened to St. Mere Eglise? :-)

Offline FactionRecon

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #78 on: 29-09-2010, 21:09:31 »
-Add equipment and cloth rattle to walk and sprint footsteps-

YES THANK YOU that's one of my favorite changes in the entire log so far

Offline Alakazou

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #79 on: 29-09-2010, 21:09:46 »
I don't know why, but I hope to see the mg26t next patch :).

Offline Thorondor123

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #80 on: 29-09-2010, 21:09:28 »
So, no one found the thing from my signature? ;)
Let mortal heroes sing your fame

Offline VanOwen

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #81 on: 29-09-2010, 21:09:41 »
Ha!  Awesome:

Soldiers
 --------
  * Add Lee Marvin as US NCO (head by Zero). (remdul)

Offline FactionRecon

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #82 on: 29-09-2010, 21:09:19 »
So, no one found the thing from my signature? ;)

FJ helmets?...

Offline Kev4000

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #83 on: 29-09-2010, 21:09:52 »
Code: [Select]
Bipodless Bar1918 for ramelle.  Also make Bar1918 folded 450rpm, and Bar1918 deployed 600rpm (kev4000)So the rates of fire got switched for the bar or am I mistaken ? afaik the deployed version has slower rof with less recoil.  ???

Ya. On Ramelle there is the bipodless bar, has no deployed mode and has both 450 and 600rpm. However the standard for other maps:
450rpm standing
600rpm deployed

Which previously in 2.26 was:
600rpm standing
300rpm deployed

Offline djinn

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #84 on: 29-09-2010, 21:09:31 »
Sweet! New face

Offline Kelmola

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #85 on: 29-09-2010, 21:09:53 »
So, no one found the thing from my signature? ;)
Whoops, missed ;)
  * Stug3g_fi (toddel)

Offline Nissi

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #86 on: 29-09-2010, 21:09:55 »
What happened to St. Mere Eglise?  :D

Offline IrishReloaded

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #87 on: 29-09-2010, 21:09:42 »
like the new way of how the BAR fires - makes much more sense !

i have a little question:
"....and Bar1918 to use M1 Garand's animset + FG42 deployed fire only
    when prone "

 do the deployed weapons only fire when you are lying down? - would make sense

bar 1918 - garand animset = ?


congratulations to the working SP!
and a austrian irish style "thanks folks" to the devs for their work!

Offline Eat Uranium

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #88 on: 29-09-2010, 21:09:08 »
bar 1918 - garand animset = ?
3P animations

Offline SJonni

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Re: Forgotten Hope News Update: Road to 2.3: Part 2
« Reply #89 on: 29-09-2010, 21:09:31 »
How many % of the changelog is complete bullshit made to give us false hope?

Oh, and looking forward to 2.3