Command & Conquer's last hurrah was with Red Alert 3. The C&C games released after that marks its death.
The disconnect between players and video game producers is incredible.
I don't know, but this is a bold claim. There are a lot of casual players out there who may outnumber us the "denied-to-be-exist" so-called hardcore gamers.
Fallout 76 world will contain no human NPCs, meaning every humans you meet there are online players. But I hope this isn't true. The guy who speaks for Bethesda said that he wants to give this type of gaming a chance.
Well, who knows, people love abominations like stilted sedans "CUV" (Honda CR-V, Mazda CX-5, Toyota RAV4, VW Tiguan, BMW X5) instead of real SUVs. So, who knows, MMORPG abomination formula could work for seriously nerdy Fallout fanbase? You can't even opt out of PVP, meaning your bases will be susceptible to random attackers by online bullies. Seriously, we need specific rating for online interaction. Make every online games automatically M+ (17+), because somebody young will always going to eff your mom when online.
Fortnite is successful because my middle aged CEO, CFO, and even the building security guard plays it. This is why games are becoming more and more "dumbed down". Too many people have moved on with real life.