Author Topic: Port en Bessin 64  (Read 17364 times)

Offline Thorondor123

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Re: Port en Bessin 64
« Reply #30 on: 21-05-2010, 21:05:09 »
Adding an M3 halftrack might make things far easier for the brits.
M5


*runs way*

Anyway. A half-track wouldn't hurt, yes.
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Offline Ts4EVER

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Re: Port en Bessin 64
« Reply #31 on: 21-05-2010, 22:05:27 »
Ok, being a nerd I watched some demos from hslan. Generally the way to succeed is pushing for church -> outskirts. The western outskirts flag is hard to hold and attacking up the hill through MG and PAK crossfire is very hard. It is best to establish a foothold at the other flags and then get west when the Germans are preoccupied with fighting in the city.

Offline THeTA0123

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Re: Port en Bessin 64
« Reply #32 on: 22-05-2010, 11:05:58 »
Adding an M3 halftrack might make things far easier for the brits.
M5


*runs way*

Anyway. A half-track wouldn't hurt, yes.
oh ye m5

Well not to many though. 1 every flag should be okay.
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline silian

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Re: Port en Bessin 64
« Reply #33 on: 22-05-2010, 14:05:18 »
What the map needs imo.

Removal of all armoured vehicles.
Captured K98k and MP40 selectable classes for Brits + 1 or 2 pick-up MG34's.
One or two Typhoons for Brits.
Smoke bombardment for Brit commander.

Offline Ts4EVER

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Re: Port en Bessin 64
« Reply #34 on: 22-05-2010, 14:05:31 »
PLanes on this map is never gonna happen due to massive changes needed + low view distance.

Offline silian

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Re: Port en Bessin 64
« Reply #35 on: 22-05-2010, 14:05:25 »
That's true, was just pondering some of the historical aspects that don't feature in the map.

Barring the view distance though, there looks to be enough space to take-off (with very little modification), but to land for rearming would very difficult without modifying the terrain/static layout, which would be a right pita.

Offline THeTA0123

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Re: Port en Bessin 64
« Reply #36 on: 22-05-2010, 15:05:33 »
That's true, was just pondering some of the historical aspects that don't feature in the map.

Barring the view distance though, there looks to be enough space to take-off (with very little modification), but to land for rearming would very difficult without modifying the terrain/static layout, which would be a right pita.
Many historical facts are left out on many maps, especialy on the allied team  ::)

Some are just for balance, some are not.

Personally, one or 2 M5's would make things much easier for the allies, without ruining the whole balance in total
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Ts4EVER

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Re: Port en Bessin 64
« Reply #37 on: 22-05-2010, 16:05:18 »
That's true, was just pondering some of the historical aspects that don't feature in the map.

Barring the view distance though, there looks to be enough space to take-off (with very little modification), but to land for rearming would very difficult without modifying the terrain/static layout, which would be a right pita.

On top of that you would need to model the secondary terrain and add AA emplacements which usually end up ruining gameplay on infantry heavy maps like this.

Offline Schism-RvtL

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Re: Port en Bessin 64
« Reply #38 on: 22-05-2010, 23:05:00 »
What the map needs imo.

Removal of all armoured vehicles.
Captured K98k and MP40 selectable classes for Brits + 1 or 2 pick-up MG34's.
One or two Typhoons for Brits.
Smoke bombardment for Brit commander.


Actually...

- Almost all armoured vehicles are mentioned in the data used for this map. Not in the way they are used in-game but Imo that’s acceptable.
- The British have a mg42 at one of their bases as a reference to the captured equipment. Maybe some pickup kits could be added.
- This map is too small for planes.
- If I’m not mistaken the British commander has smoke artillery (combined with the regular).

Offline THeTA0123

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Re: Port en Bessin 64
« Reply #39 on: 23-05-2010, 00:05:56 »
What the map needs imo.

Removal of all armoured vehicles.
Captured K98k and MP40 selectable classes for Brits + 1 or 2 pick-up MG34's.
One or two Typhoons for Brits.
Smoke bombardment for Brit commander.


Actually...

- Almost all armoured vehicles are mentioned in the data used for this map. Not in the way they are used in-game but Imo that’s acceptable.
- The British have a mg42 at one of their bases as a reference to the captured equipment. Maybe some pickup kits could be added.
- This map is too small for planes.
- If I’m not mistaken the British commander has smoke artillery (combined with the regular).
how do you fire the smoke artillery then?
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Eat Uranium

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Re: Port en Bessin 64
« Reply #40 on: 23-05-2010, 00:05:19 »
how do you fire the smoke artillery then?

By firing the arty.  The HE and smoke fires at the same time.

Offline Mud Buddha

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Re: Port en Bessin 64
« Reply #41 on: 24-05-2010, 15:05:52 »
First of all: I too think it is too early to give a good summary of pros and cons of this map, but I like to say that I think the balance is alright. First time I played it the germans were pushed to sea in no time (with me shouting "This map is unbalanced! as hell" at my screen - I was german that round) and the second time the brits just couldn't get one foothold the entire round. So, balance ahoy.  ;-)

I don't know if PeB is gonna be one of my favourite maps, but it looks beautiful and so far it plays like charm.
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Offline Ts4EVER

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Re: Port en Bessin 64
« Reply #42 on: 24-05-2010, 15:05:49 »
Just came off 762 server where brits lost 7 - 0. Didn't seem all that imbalanced and I had loads of fun with a decent squad.

Offline THeTA0123

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Re: Port en Bessin 64
« Reply #43 on: 24-05-2010, 16:05:17 »
Just came off 762 server where brits lost 7 - 0. Didn't seem all that imbalanced and I had loads of fun with a decent squad.
but thats one round.
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Ts4EVER

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Re: Port en Bessin 64
« Reply #44 on: 24-05-2010, 17:05:48 »
Yeah but it is interesting to see how everybody on the server said "wow the Germans finally won it" because on 762 the balance seems to be totally reversed somehow. The Germans get locked up in their last base almost everytime I played it on 762, while on hslan the Allies never win.