Author Topic: Conspiracies Thread Mk II  (Read 245574 times)

Offline LHeureux

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Re: Conspiracies Thread Mk II
« Reply #210 on: 09-09-2011, 14:09:23 »
Will we ever see the Priest?
You're doing it wrong. That's a question, not a conspiracy.

A conspiracy would be "We haven't seen the priest yet because the devs are secretly working on another kind of mobile artillery called the Sexton!"
Fixed it for you.
Hey, huge ass .gif signatures are totally unnecessary and obnoxious. Not these anymore, thankyouverymany kkbyethx love you, all the homo. -Flippy

Offline hitm4k3r

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Re: Conspiracies Thread Mk II
« Reply #211 on: 09-09-2011, 16:09:21 »
I would like to see the Priest more than the Sexton. The Priest belongs to Battlefield like Wake Island. Maybe we can get both. It is always better to have more than just one  ;D

I for one think, that Lightening is trying to confuse us and that the Priest is allready done.

Offline IrishReloaded

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Re: Conspiracies Thread Mk II
« Reply #212 on: 09-09-2011, 16:09:09 »
there is so much stuff done,
The only real problem with getting patches out is the time the maps need.


Would like to see a remake of Wake island, every battlefield had it, FH need it too.

Offline djinn

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Re: Conspiracies Thread Mk II
« Reply #213 on: 09-09-2011, 16:09:26 »
FH already DID  :P



Offline hitm4k3r

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Re: Conspiracies Thread Mk II
« Reply #214 on: 09-09-2011, 17:09:44 »
there is so much stuff done,
The only real problem with getting patches out is the time the maps need.


Would like to see a remake of Wake island, every battlefield had it, FH need it too.

Didn't you play the WaW Event? It gave a little taste how Wake Island could be like in FH2. Now we only need japanese playermodels and weapons and all this stuff. I feel, as we are only 2 years away of these things. :'(

Offline Flippy Warbear

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Re: Conspiracies Thread Mk II
« Reply #215 on: 09-09-2011, 17:09:32 »
If the dev team had loads of workhors... workforce, then we could get eastern front, italy, asia, pacific... anything a lot faster. But you have to be helluva talented and dedicated to get into the dev team.

Offline Slayer

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Re: Conspiracies Thread Mk II
« Reply #216 on: 09-09-2011, 17:09:43 »
I feel, as we are only 2 years away of these things. :'(
That is, if everything goes the way you want it, which means:

1) there will be a devteam still working on FH2 in 2 years
2) nothing has been lost in crashes in the meantime
3) BF3 still has no mod support

Offline Kelmola

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Re: Conspiracies Thread Mk II
« Reply #217 on: 09-09-2011, 17:09:17 »
A conspiracy would be "We haven't seen the priest yet because the devs are secretly working on another kind of mobile artillery!"
M12 Gun Motor Carriage confirmed! ;D

Offline djinn

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Re: Conspiracies Thread Mk II
« Reply #218 on: 09-09-2011, 18:09:50 »
I feel, as we are only 2 years away of these things. :'(
That is, if everything goes the way you want it, which means:

1) there will be a devteam still working on FH2 in 2 years
2) nothing has been lost in crashes in the meantime
3) BF3 still has no mod support

And the Pacific IS the next focus... We've been saying Pacific for 2 years now.

I do hope the Pacific ISN'T like the map from WAW. It was fun and all, but it was still horribly scaled. I would want to play a Wake island with correct dimensions or one that at least FEELS like it, not some sliver of land in the middle of nowhere

Offline hitm4k3r

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Re: Conspiracies Thread Mk II
« Reply #219 on: 09-09-2011, 20:09:50 »
I feel, as we are only 2 years away of these things. :'(
That is, if everything goes the way you want it, which means:

1) there will be a devteam still working on FH2 in 2 years
2) nothing has been lost in crashes in the meantime
3) BF3 still has no mod support

And the Pacific IS the next focus... We've been saying Pacific for 2 years now.

I do hope the Pacific ISN'T like the map from WAW. It was fun and all, but it was still horribly scaled. I would want to play a Wake island with correct dimensions or one that at least FEELS like it, not some sliver of land in the middle of nowhere

You know that Wake Island is scaled quiet real? I think it's a much bigger in reality but all in all it looks the same as in BF2/in FH2 WaW. It is just an island in the middle of nowhere. Just use google and you will see.

Offline djinn

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Re: Conspiracies Thread Mk II
« Reply #220 on: 09-09-2011, 20:09:33 »
No, I get that. But it takes 5 seconds to run its width across each arm.. Not sure that will work if you want a Fh2 version. It feels too much like a battle arena at that size than a battlefield that was.

Offline hitm4k3r

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Re: Conspiracies Thread Mk II
« Reply #221 on: 09-09-2011, 21:09:56 »
No, I get that. But it takes 5 seconds to run its width across each arm.. Not sure that will work if you want a Fh2 version. It feels too much like a battle arena at that size than a battlefield that was.

Yeah. In this case you are right. But If you consider, that the whole area is around 17 square kilometre in reality and we have a max size of 4 in BF, then we have to make compromises. Ofcourse a FH2 version of Wake would need alot of work, but I am still dreaming ...  ;D

Offline jan_kurator

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Re: Conspiracies Thread Mk II
« Reply #222 on: 09-09-2011, 21:09:36 »
No, I get that. But it takes 5 seconds to run its width across each arm.. Not sure that will work if you want a Fh2 version. It feels too much like a battle arena at that size than a battlefield that was.

Yeah. In this case you are right. But If you consider, that the whole area is around 17 square kilometre in reality and we have a max size of 4 in BF, then we have to make compromises. Ofcourse a FH2 version of Wake would need alot of work, but I am still dreaming ...  ;D

In bf2 we have a max size of 4km long map which result in 16km2, am I right? And according to Wikipedia Wake Island has 7.38 km2 so it is possible to make it 1:1 scale map or really close to 1:1 but gameplay on such thing should be different from vbf and from what we remember from bf1942 to make sense and be fun...  ;)
« Last Edit: 09-09-2011, 21:09:22 by jan_kurator »

Offline kummitus

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Re: Conspiracies Thread Mk II
« Reply #223 on: 09-09-2011, 22:09:46 »
Longest point of the island is something like 6-8 kilometres so you can't fit it into a one single map.
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Offline jan_kurator

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Re: Conspiracies Thread Mk II
« Reply #224 on: 09-09-2011, 22:09:37 »
oh yeah, my bad...