Damaso, I think the main "problem" (can I call it that way? ) is that you play this game at a way slower pace than it's actually needed to win many maps. FH2 is fast paced, brutal and you have to be very good at "thinking on the move", you have to constantly keep the pressure when on attack (because the bleed makes you lose otherwise), and manouver often on defense to keep the other team from wiping you out with arty.
Your leading style is currently more suited to the likes of PR. I would love to see a slowed down version of FH2 because I enjoy slow, tactical gameplay once in a while, but it's just not going to happen. I guess we'll have to wait until PR:WWII for that, and in the meantime, enjoy the best of fast-paced-every-second-counts-slaugtherfest of FH2.
The best way would be to learn the strategy for each map (while the world of FH2 is quite chaotic there are some "patterns" that keep repeating every time a specific map is played), learn the best hiding spots for a SL (hiding as a SL is very important in FH2) and also, don't be afraid to improvise.
I remember an awesome and very close round of Brest where Sandre sneaked in a squad to the docks before Ruins were capped. This enabled the Americans to pincer the remaining Germans and avoided the fragfest of the last flag. It's that kind of bold moves that win rounds for your team!
Yeah, but PR lags like hell for me, and they all start to bitch against you if you lead your comrades the bad way (by that i mean atacking position B, but other squadleaders want you to go C for some reason, and so they all start to bitch and ban you for not following order - even if you are an squad leader)
Anyway, i developed an new tactic wile in a Teamwork squad: we were playing in one of those new maps "Endebourg Rigde" or something like that, and its an VERY LARGE MAP in wich i personaly enjoy!
Basicaly, we were hanging around the map, blitzkrieg to an flag, and then leave it and go another flag (no defenses, no engagements - only flag capping ALL across the map)
And i also developed some "magic words" - by that i mean than i "teach" my squad an word, and they do it.. for example: wen we move on infantry, i say "conwoy", and everywone makes an good infantry conwoy with no problems (10 people following each other
, and yeah, i kinda "trained" them before in previous battles on non-figthing positions)
I would also like to ask if its possible to add more tickets to the maps? because they finish too damn fast... i mean, we would need at least like 1500 tickes (i hope thats not too much?) in some maps, due to the slaugthering, and big maps who take too much to travel around for flags (yeah: wen you reach the other side of the map, game finishes due to low tickets, gg everywone)