Author Topic: Forgotten Hope News Update: 27th of July  (Read 23631 times)

Offline AdamPA1006

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Re: Forgotten Hope News Update: 27th of July
« Reply #150 on: 30-07-2010, 01:07:42 »
No thats not true. On assault maps the germans have the advantage of defense. If your team does not work together, it is likely to loose

We've had this discussion before, yes it is harder on the attackers, but I have seen PeB go both ways.
PeB lacked things, everyone agreed on it. Their was simply no way to get to the first flags effective. I tried it dozens of times with the best Hslan squads, and it barely worked

Well....As the attacker, your enemy likely stays in one place.....
One good rifle grenade...a few HE love letters  ;D

You need a good, coordinated assault, just like Fall of Tobruk. The artillery is important, without that is is tough to take

Offline Moku

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Re: Forgotten Hope News Update: 27th of July
« Reply #151 on: 30-07-2010, 09:07:09 »
Nice a scoped FG42 and a new map! Great to have more city maps set in Europe. And if Brest really plays like Berlin Streets then great as that's one of my favourite maps in FH1.
« Last Edit: 30-07-2010, 09:07:58 by Mokusaku »

Offline NTH

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Re: Forgotten Hope News Update: 27th of July
« Reply #152 on: 30-07-2010, 11:07:24 »
No thats not true. On assault maps the germans have the advantage of defense. If your team does not work together, it is likely to loose

We've had this discussion before, yes it is harder on the attackers, but I have seen PeB go both ways.
PeB lacked things, everyone agreed on it. Their was simply no way to get to the first flags effective. I tried it dozens of times with the best Hslan squads, and it barely worked

Well....As the attacker, your enemy likely stays in one place.....
One good rifle grenade...a few HE love letters  ;D

Like Adam said use Arty to wipe the smile of those StuG and Marders drivers.


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline General_Henry

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Re: Forgotten Hope News Update: 27th of July
« Reply #153 on: 30-07-2010, 12:07:39 »


i can explain you the gameplay of "Battle of Brest" a bit. both teams will have a tank, and 2 other vehicles. so its importand to hold and save this tanks, and this is not easy. they must cover the infantery and must be saved by infanterie. so a team wich dont care about his tanks have a problem, but this map have so many ways, that u easy can around a tank as infanterie if he is close enough.
First Flag:
you see the big place in front of the curch. the us needs to cap, to open the 3rd and 4th flag in the city. it will be a open push, and if the us have progress the have 4 flags to cap and hold before going on. on the first flag it will be easy to save the area with the tank from behind. but then, if u going into the mainroad and small sideroads, you are a easy target. also in the middle part of the map the sideroads are blocked for tanks. and never forget the enemy tank, that is driving around.
for infantery: i know, some hard german soldiers will be attacking the first flag. in the tests we have here the first hard fights, and its possible for the germans to cap, then the us team must push all their stuff to front to stop bleeding.
City Flags:
in my open pushmode you always have 2-3 flags u can cap in the city. you see 3 roads, but there are more ways in the gardens and ruins. for attackers: they need a good teamplay to attack and hold all flags they need to progress. deeper in the city: better defending positions for the germans. the mainbattle will be at the 5 flags around the city.
Last City Flag and Harbour:
the last flag in the city is called ruins. if the allies hold all flags they can cap this area. but its not easy, thrust me. if the us can hold, they can go through the harbour wich is be the last flag for knock out the enemy team. but there is a bottleneck that is heavy defended. also, there is a small way to the harbour the allies can use, hehe. but the germans have some exits out of the harbour the attacking team cant use.

the key for win battle of brest is teamplay at all. keep eyes on your tanks, your flags and your flanks. if u are attack one side of the city, the other side will gone.  ;D ;D

btw: alot of interesting pickupkits are lying around  ;)

It'd not be fun to drive your sherman through all those streets to storm the last flag...

would the Sherman spawn in the locked flags for Allies? So they have less driving when they cap more flags... (and that is usually one reason why for the assault team they lose momentum after capping the 2nd-line flags)

But what tank the Germans got? a PzIVH that is unkillable by the Sherman from the front? Even a Stug IIIg could lock down an entire street.

Offline THeTA0123

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Re: Forgotten Hope News Update: 27th of July
« Reply #154 on: 30-07-2010, 12:07:17 »
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline hslan.Corvax

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Re: Forgotten Hope News Update: 27th of July
« Reply #155 on: 30-07-2010, 12:07:37 »
Guys keep in mind that although you have to hold 4 flags, those flags are really really close together AND if you cap one of the further west flags its hard to get behind the lines and backcap. And even you attempt to, it will be hard, since the people spawning at the forward flags will be at the rear flags within 15 seconds, so you really have to prepare yourself once the flag goes grey ..

Its a huge mess, but it still works out in its own, bloody way ..

Offline General_Henry

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Re: Forgotten Hope News Update: 27th of July
« Reply #156 on: 30-07-2010, 12:07:09 »


Even a 76mm would be front shot immediately anyway. No chance surviving a PZG round. So I guess the Americans got arty support?

Offline THeTA0123

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Re: Forgotten Hope News Update: 27th of July
« Reply #157 on: 30-07-2010, 12:07:42 »
If its a PZIV then the sherman and it would be equal.
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline General_Henry

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Re: Forgotten Hope News Update: 27th of July
« Reply #158 on: 30-07-2010, 12:07:39 »
If its a PZIV then the sherman and it would be equal.

for assault vs defense it is not equal then. The guy laying in wait has decisive advantage and the German infantry could spot the Sherman while the American Infantry have less chance doing so.

Offline Ts4EVER

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Re: Forgotten Hope News Update: 27th of July
« Reply #159 on: 30-07-2010, 12:07:18 »
The allies also have a stuart I think.

Offline General_Henry

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Re: Forgotten Hope News Update: 27th of July
« Reply #160 on: 30-07-2010, 13:07:51 »
The allies also have a stuart I think.

Can't wait to play as the Germans! :D

Offline Excavus

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Re: Forgotten Hope News Update: 27th of July
« Reply #161 on: 30-07-2010, 13:07:54 »
Like a Stuart will change anything. 37mm HE has a shit blast radius and the Stuart be taken out by every panzerfaust, AT gun, and PzIV that will probably be included on this map.

You can never "really" support infantry in FH2, because there is just too many AT threats.

Offline hslan.Corvax

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Re: Forgotten Hope News Update: 27th of July
« Reply #162 on: 30-07-2010, 13:07:21 »
I want you say that again after you faced Magnus in the Stuart on the map ... He was roaming around, killing the shit out of us with literally no way to get close to him, since he always placed the tank really well.

Other than that .. Canister Shots fooken rule on this map :>

Offline General_Henry

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Re: Forgotten Hope News Update: 27th of July
« Reply #163 on: 30-07-2010, 15:07:04 »
Like a Stuart will change anything. 37mm HE has a shit blast radius and the Stuart be taken out by every panzerfaust, AT gun, and PzIV that will probably be included on this map.

You can never "really" support infantry in FH2, because there is just too many AT threats.

Stuart should move fast enough to evade a faust if driven properly. As long as it don't meet a tank it is a threat to infantry.

Offline Flippy Warbear

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Re: Forgotten Hope News Update: 27th of July
« Reply #164 on: 30-07-2010, 15:07:15 »
Hell, I've taken an unsuspecting Pz4H down with Stuart in this map. It only requires a lot of luck and sneakiness. Basically if you know the routes you can use and you dont stumble upon AT-infantry on the way... you can quite easily sneak behind a panzer who is being occupied by killing yankees. 37mm is enough to pierce the ass of pz4.