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Messages - Goljatti

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1
Off-Topic / Re: Picture of the Day
« on: 19-02-2019, 12:02:42 »

Google search says Finnish troops with a 20mm flak turned into a tripod cannon?

I don't belive that. The soldier on the left has a smg, that by the barrel looks like an Mp34 and finns didnt use that. I also did an google search and found a russian page with text "German soldiers with a 20mm MFR Pz.B-41." (translated)

I think that's a modified (?) Solothurn S-18

3
Off-Topic / Re: In the news...
« on: 02-03-2014, 13:03:39 »
T-90's are also a possibility. It would be stupid if russians doesnt use their advanced MBT atm. Maybe they are not deployed to crimea but I would think that they are close to the Ukraine-Russia border.

Ukraine has large number of T-72's and -64's and some T-80's of their own.

4
Off-Topic / Re: Picture of the Day (Other eras)
« on: 03-02-2014, 15:02:15 »
Quote
US Marines using a former Soviet MT-LB vehicle for the OPFOR role during an exercise

^ From MTLB's wikipedia page. Same picture is in there.

5
General Discussion / Re: Need players for promoting FH
« on: 20-09-2013, 09:09:43 »
I can come. Ingame nick is Goljati. I'd say I am good with tanking and flying

6
Off-Topic / Re: Picture of the Day
« on: 09-08-2013, 10:08:38 »
Interesting how the nuke is painted in red compared to the conventional bombings, i didn't know it was done that way. The Enola Gay also has it?
Also interesting how it did another bombrun after it dropped Fat Man.

http://upload.wikimedia.org/wikipedia/commons/1/12/Enola_0079.jpg

It seems so. See the faded off red paint on the right side of the pic?

7
Off-Topic / Re: Revolting Uniting
« on: 30-07-2013, 14:07:30 »
Sorry, in finnish only.

http://www.iltalehti.fi/uutiset/2013073017310201_uu.shtml

47 different guns with total of 9000 rounds on them, along with large amount of different drugs.

I spotted with my eye: 7x Assault rifles (six of them are Kalashnikovs), 2x Suomi smgs and one of them heavily modified, Mosin-nagant (or a finnish made variant), 4x Stens and many rifles and pistols.

So yea...

8
Gaming / Re: Rising Storm Expansion For RO2
« on: 29-05-2013, 10:05:54 »

Why do people like this? Do they seriously enjoy playing a game where you first run over 100 meters to get to position to defend, then get killed instantly by a guy that you never see, but he allways sees you.
Maps are badly designed, look at Iwo Jima and understand what I mean.
Also, flamethrower and knee mortar are sweet, but unnecessary.

Every single time I quit the game because it's not fun. Games are supposed to be fun and this game fails badly. Even Modern Warfare games are enjoyable.

I hope Rising Storm fails. And luckly it will because games like Cod: Ghost and Battlefield 4 are coming later this year.

Watch out we have a COD fan boy in here... Learn to have the skill to know who shot you and get kills. In reality you would not see your enemy shooting you either. Also Tomahawk and Nuke is unnecessary on an infantry fight yet those don't bother you. And saying that you hate to go to a place just to get shot makes me wonder why A) you play FH2 and B) you play FPS genre at all...


This game is awesome. Played only a few rounds but did quite well in it. Maybe i will buy it later on this year.

I don't play COD games so shut the fuck up.
For your questions: A) I play FH2 because I enjoy it. Realism and gameplay are well balanced. I think that too much realism kills the gameplay or gamejoy and that has happend on RO2/Rising storm. And that is my opinion.
B) I play FPS genre because they are mostly enjoyable.

Perhaps I was too harsh and didn't say any positive things in my review (like overall visual look and Pacific theme), but they won't change the fact that I just didn't enjoy it. Deal with it. You guys don't have to go on a crusade of jihad against me just because I don't like things that you do.

And let's make this flamethrower issue a bit more cleared. My opinion is, that yanks have better firepower aspect against japs like Garand, Bar, M1919, M1 carbine and even a shotgun. Do they seriously need a flamethrower to unbalance factors even more? Yes flamethrower was a common thing on late pacific, but is it a reason place it there? Japanese have only two spawnable automatic weapons, Type 100 smg and Type 99 lmg (or 96, I don't remember).
This is real, Japanese didn't have that great infantry firepower when compared to yanks IRL. But we are talking about a video game here, there should be a balancing factor that makes US and japanese factions equal, but I didn't see any and knee mortar can't be counted as a proper balancer.
I read from the statistics page that US can unlock japanese weapons and vice versa, but does it balance anything? Hardly. If you people know a certain something that makes both sides equal and balanced then please tell me.

As a summary: I just don't like the game. Deal with it. If you don't, then build a time machine and go to the late 1930's Germany or Soviet Union, in there you will find more likes of you that don't disagreeing opinions.

PS. 5hitm4k3r: Are you saying that I should like Rising storm and support it just because Toddel was among the people making it? THAT is dumb.

9
Gaming / Re: Rising Storm Expansion For RO2
« on: 27-05-2013, 18:05:42 »
I would describe this game as a bad joke. A bad joke, just like it's predecessor.

Why do people like this? Do they seriously enjoy playing a game where you first run over 100 meters to get to position to defend, then get killed instantly by a guy that you never see, but he allways sees you.
Maps are badly designed, look at Iwo Jima and understand what I mean.
Also, flamethrower and knee mortar are sweet, but unnecessary.

Every single time I quit the game because it's not fun. Games are supposed to be fun and this game fails badly. Even Modern Warfare games are enjoyable.

I hope Rising Storm fails. And luckly it will because games like Cod: Ghost and Battlefield 4 are coming later this year.

10
Large amount of luck was needed, and I was very lucky : D


11
Off-Topic / Re: Post something happy that happened to you
« on: 06-02-2013, 21:02:50 »
How much does that cost? If shit hits the fan i'd be glad to have some of those in my back pack.

http://www.varusteleka.com/en/group/food-and-drinks/922

12
And that screenshot of Goljatti... Is this a MP game, or you keep switching the countries you play? Cause that amount of small irrelevant countries (Pope, Bavaria, Brandenburg, Finland) blobbing so succesfully is really improbable in a regular EU III game...

Nope. It's not a MP game, and I don't switch between nations because I fear that AI fuck's up with the country I start to play. But small countries becoming bigger ones aren't really that uncommon in my opinion. I have seen countless times Bavaria becoming a big nation.
And in that particular game, the only continental country I had good +200 relations was France and look what they done? Invaded Ottoman Empire in the 1400's and expanded into central asia.

But I guess the main issue with Bavaria and Brandenburg becoming bigger nations is HRE. Bohemia tends also to get big with it's ruler being Holy Roman Emperor (like in luftwaffes pic).

13
Off-Topic / Re: Picture of the Day
« on: 14-11-2012, 16:11:27 »
I think that is a danish Madsen 20mm anti-tank gun. Can't be sure tho, I can't find any info about that gun being used by Nationalist China.

Here is a pic for comparison.


14
And then, hell froze up. It did freeze before when the House of de Valois rose to the english throne in the 1400's.


15
Gaming / Re: Modern AAA gaming
« on: 18-08-2012, 20:08:37 »
But EA?

Dead space 1 and 2 where amazing, but not developed by EA. Now comes Dead space 3 and it looks horrible....CO-OP, human combat, the entire weapon system is overhauled and made......simpler...An universal ammo layout

Last time I checked, Dead Space 3 is still developed by Vicereal games (not EA, eventho Vicereal is a subcompany of EA), the same company that made DS1 and 2. You say that EA has "ruined" that game series, I say that's bullshit.

Anwser me honestly, do you wan't a game that is mechanically same as Dead Space 2? That nothing needs to be changed? Everything should be same apart from the setting of the game?

I have read people crying about this Co-Op option (note. option). I would understand the outcry about Co-op if it was forced on player. But no, it's OPTIONAL.

Also the cry about that there are humans as enemies is also something I don't understand, why is it so bad? We have seen that there are humans as enemies atleast on one or two level and I doubt that there are many levels where humans are enemies.

Weapon system has been simple on every DS game on PC and consoles. You have slots for four weapons and you get ammo from crates or bying them from shop.
Now in DS3, we have one big gun that has multiple guns attached to it. <- So I have undestanded from trailers but I need more info to understand it fully.

I think these new changes are good. Changes are allways good to certain point. If there would be only humans as enemies and setting is a colourfull amusement park in daylight, then I would say that something is f*cked up. But the same elements are still there from last games, only some certain things have changed but Dead Space 3 is still looking to be a survival- and horror game.

So tell me Theta, why are these changes so bad? Or do you just blame EA for everything because thats easy way of telling that you are too stupid to understand that changes are needed to be made that gameseries stays interesting?

I say, wait for demo or more info, stop crying and most importantly, shut up.
When a guy/girl has played actuall demo of the game, then he has a right to criticize changes made on the game. Basing you critic on trailers or something you read on a website is stupid.


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