I'd somehow neglected to actually release my tested and altered ServerSettings.con file with clear instructions on how to actually accelerate the bots ... se here it is for FH players before its even released
on Moddb.
HABAI Testing Release DownloadPlease note, for those not already aware, this is not a traditional mod. It's the result of technical research and testing that I did to find a way to give the bots full performance. Anyone can write a ServerSettings.con file, but it took me a long time to find ...
1. A way to effectively balance the bots 50/50 with 48 on each team. The current maximum (96 bots plsit 50/50) on Battlefield 2 1.5. The maximum used to be 24/24, 48 bots and anything above that was assumed to be "impossible". Plus DICE's description of the settings in ServerSetting.con is sometimes very ambiguous.
2. The correct .con commands and entries to put server traffic through the local host (127.0.0.1).
3. The technical details of how to properly set up affinity CPU core settings for both the server and client. For example the server must be run on only one core, until I found that I was getting unexplained crashes.
I'd be interested to hear the results of any testing, or even if you just had some fund with this.
Full front end util to follow ... probably a 3D front end using Blender Game Engine that will allow easy starting of a HABAI game and automatic setting of correct CPU. affinity