Seriously before you respond, please actually read my initial post.
Re: Designing Forgotten Hope 2 Maps
I read it, it's the most harmless read I've seen today. All I know is that something must've ticked you off to make this thread. You play this game in a certain way and a lot of people disagree with what you deem to be wrong or unacceptable. Example, never taking a transport and not being involved with squads. So when everyone else is doing what you are doing, like walking to the nearest flag in Seelow Heights or Hurtgen Forest you somehow imagine the team is working towards an objective together when in reality nobody speaks a word and are only looking for people to shoot at.
Doesn't matter though. Now quite a few of the maps are here to stay if the community enjoys them so there's a new and exciting process of natural selection for newer and more interesting concepts.