Author Topic: FH2 Historical Accuracy : Ingame VS Real life Pictures  (Read 89428 times)

Offline Matthew_Baker

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #150 on: 11-11-2013, 17:11:35 »
I think that it would be a great promotion to create whole gallery of these pics on the FH2 facebook fanpage which has more than 3 thousand fans ;)

I was thinking the same thing, this could be a great way to promote FH. Ik one of the biggest draws for me is how historically accurate this mod is. Showing RL photos within the video game really brings it home.

I'd need some better ingame screens without the hud (might take some of those myself later on) 
I also might try to get the larger formats of the RL images instead of pulling them straight from the forums like I did :P they're too compressed right now for any sort of promotional thing.

Also I'd have to find a way to show the contrast between the two images better. The tobruk one really shows it off and has a good distinction between RL (black and white) and ingame, but I think I have some ideas.

@devs (or anyone who knows) is there a command I can type in the console to fly freely around the map and take screenshots? something like a 'renderer.drawhud 0' type of command that give me like a spectator mode?

Offline Ts4EVER

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #151 on: 11-11-2013, 17:11:09 »
Spawn in, suicide, deselect spawnpoint, press spacebar

Offline Korsakov829

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #152 on: 11-11-2013, 18:11:30 »
Or you could make and then watch a BR file and have the advantage of being able to pause at will.

Offline jan_kurator

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #153 on: 11-11-2013, 19:11:31 »
Or you could make and then watch a BR file and have the advantage of being able to pause at will.
It's only good for battlescenes, when it comes to map screenshots "spectator mode" is good enough. For promotional purposes it would be really hard to find good looking ingame combat footage.

Offline Hans Werner

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #154 on: 22-11-2013, 00:11:53 »
Really great job Matthew_Baker, BTW I went to Anctoville last week end to do the last map missing into this thread that I can compare on battlefield  ;D I will post pics soon !!!

BTW I can send you higher resolution size of reals pics if needed, the one in this thread has been reduced for a faster loading.
« Last Edit: 22-11-2013, 00:11:47 by Hans Werner »

Offline Hans Werner

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #155 on: 23-11-2013, 15:11:47 »

As promise, here we go for Anctoville Real Life vs Ingame :





















































Offline Flippy Warbear

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #156 on: 23-11-2013, 15:11:37 »
Scarily similar.  8)

Offline Surfbird

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #157 on: 23-11-2013, 15:11:50 »
Very nice work Hans ;)

Offline Matthew_Baker

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #158 on: 23-11-2013, 18:11:18 »
Wow :o Anctoville was honestly one of the maps I thought was more or less fictional (in terms of not being based off a real map)

Was that church rebuilt? or is that the original church from the '40s?

Offline Ts4EVER

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #159 on: 23-11-2013, 18:11:22 »
Dunno, but Anctoville uses a generic FH2 Normandy church static. BTW, you people like this kind of comparison thing, right? Cause I'm thinking about doing it for one of the upcoming maps, as an advertisement thing.

Offline |7th|Nighthawk

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #160 on: 23-11-2013, 18:11:29 »
Nice series of pictures. Audi will be pleased too ;D
"I'm sorry Dave, I'm afraid I can't do that..."

Offline Matthew_Baker

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #161 on: 23-11-2013, 18:11:32 »
Dunno, but Anctoville uses a generic FH2 Normandy church static. BTW, you people like this kind of comparison thing, right? Cause I'm thinking about doing it for one of the upcoming maps, as an advertisement thing.

Of course! :D this thread should be stickied imo. using it for advertisement is a perfect idea. Shows off the attention to detail and what FH2 is all about.

Offline Turkish007

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #162 on: 23-11-2013, 18:11:06 »
Dunno, but Anctoville uses a generic FH2 Normandy church static. BTW, you people like this kind of comparison thing, right? Cause I'm thinking about doing it for one of the upcoming maps, as an advertisement thing.

:D that would be great!

Offline Hans Werner

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #163 on: 23-11-2013, 18:11:51 »
Nice series of pictures. Audi will be pleased too ;D

This my last Toys : Audi A1 ;D

Offline Harmonikater

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #164 on: 23-11-2013, 21:11:40 »
It's a nifty little car as long as you don't have to sit in the back or want to transport stuff.
My trombone case just barely fits in the trunk, with about 2 mm to spare, and then it's already full!

And fantastic job on the pictures!
I do bad things to the BF2 engine.