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Messages - Knoffhoff

Pages: 1 ... 6 7 [8] 9
106
Wow, I really thought this subject had been dealt with often enough, so that the big discussion would not start up again.
I didn't read the last couple of pages because there really is no use to discuss this issue again.
It is a fact that the Swastica is forbidden in germany and it is a fact that many FH players, servers, websites and DEVS are in Germany and could be sued for playing, hosting or creating the mod. Therefor we will not have swastikas in the mod.
If you want Swastikas, take FH2, subtract all the work of the German devs who helped to build that mod (Toddel, Messiha, Purity, German Bratwurst, Beregil, BUG$, Lili Marlene and me [sorry I forgot someone]) and see what you get.

107
Oh, so it is not possible after you crated the poll? Maybe one of the moderators can change it.

"Hello Moderaters, please change :P"
Done.
I still can't edit my vote.  :(

108
Oh, so it is not possible after you crated the poll? Maybe one of the moderators can change it.

"Hello Moderaters, please change :P"

109
Suggestions / Re: Cupola style view for AT guns
« on: 18-04-2009, 13:04:26 »
Yes, I like that suggestion also.

110
Can you add the function to the poll that allows people to edit their votes? P37 needs my vote.  ;D

111
Modding / Re: Arty damage
« on: 18-04-2009, 13:04:57 »
I think that the ingame penetration values are a bit incorrect. For example, german PzB39 AT rifle penetrates 30mm armour plate at 100 metres range. Vickers Mk. VI B Light Tank has a maximum frontal\side\rear armoring of 14 mm - piece of a cake for the PzB39. At the present moment the player has to hit Vickers three times to destroy it - bit isn't it easier just to make Vickers armor permeable for the PzB39 shells? If so, the shell will penetrate the armor, inflict some damage to the tank and kill the driver - that would be much more realistic than the present situation.

Not every penetration of armour results in vehicles beeing destroyed or the crew taken out. The smaller the caliber that penetrates, the less shrapnel you will have inside of the vehicle and the less likely it is to take the vehicle out.
In FH guns either penetrate a certain ammount of armour or they don't. If they penetrate they will cause damage to the vehicle. The ammount of damage is dependent on the caliber.
I personally think that this is a very good system and would not like to see every weapon beeing able to one shot kill any vehicle that it is capable to penetrate the  armour.

112
I choose the Steyer 1912 for it's style and the WZ 35 because it was widely-used.
My favourite pistol would be the Femaru M1937 aka. P.37(u) though.
http://www.tague.at/pistolen/index.htm?/pistolen/pages/m37.htm



113
Alam Halfa / Re: Alam Halfa 64
« on: 11-04-2009, 01:04:42 »
3 or 4 days ago i played the map on hslan and picked the sniperkit in the british mainbase up.

This is already fixed, I assigned the object to the wrong flag.



Quote from: Eat Uranium
Yeah, some of the spawns on this map are a bit odd.

Which other spawns would be that?


Quote from: Ts4EVER
Also I have huge lag at the first flags. I think it has something to do with the smoke.

This has not necessarily to do with the smoke but with the massive ammount of statics placed around the first flags. Even though it doesn't look like , this map is one of, if not the map with the highest numbers of static and spawnable objects.



So, what do you think about the map? Is it balanced now? Isn't it to easy for the Germans to win?

114
Off-Topic / Re: Militaria
« on: 05-04-2009, 17:04:08 »
Here is some of my newest stuff. After completing a british rifleman and officer, enjoying the cheapness of british militaria I returned to the more costly but also more rewardable german side.
Lately I got especially exited on Winter clothing again and added some items to my collection.




@ siben

Nice to see your gasmask collection grow. I still don't have a proper gasmask coming with my german equipment. After looking at your pics I think I should finally try to find one.

115
Suggestions / Re: Aeroplane Gun Convergence
« on: 01-04-2009, 15:04:57 »
you should be able to attach the file to your post. If the file format is not allowed just zip it.

116
General Discussion / Re: Post your FH2 Screenshots
« on: 01-04-2009, 13:04:40 »
wildcat  :P


117
General Discussion / Re: Countdown????? mainpage
« on: 01-04-2009, 09:04:07 »
Don't expect to much. With all that trouble we had the last week, we didn't find time prepare a news or even a aprils fool. It's just going to be another text only news to let all the comunity know that the filefront forums are back up and we gladly take the chance to settle down with them again.

118
Sidi Rezegh / Re: Sidi Rezegh 64
« on: 01-04-2009, 09:04:14 »
Very good posting, this is exactly the kind of feedback we need. Thank you Dukat.

119
Off-Topic / Re: Which kind of music are you listening to?
« on: 30-03-2009, 17:03:28 »
I picked up the new Decemberists album "The Hazards Of Love" at the post office earlier today.
I'm through it now for the third time and I'm very enthusiastic. This album beats everything they released so far.
A beautiful one hour story with with music in tons of different moods.

120
General Discussion / Re: BF1943
« on: 30-03-2009, 17:03:10 »
I doubt BF1943 will be much moddable. But even if the developers tell us it will be moddable and promise that there is going to be support I will never ever again decide for a engine before I actually see how moddable and how much support there is.

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