Author Topic: Lebisey  (Read 4480 times)

Offline kacklabbe

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Re: Lebisey
« Reply #15 on: 13-06-2010, 09:06:30 »
I have no CTD, and its fun to play.
after some rounds i have to say it works well

good work aserafimov

mfg

kacklabbe

PS: I cant wait to see the 64 Player version of the map^^

Offline djinn

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Re: Lebisey
« Reply #16 on: 13-06-2010, 10:06:16 »
Wierd. Do you urpe Drawde's mod or the stock fh2?

Offline kacklabbe

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Re: Lebisey
« Reply #17 on: 13-06-2010, 10:06:22 »
at the moment i use the normal FH 2 without Drawd´s mod

Offline kacklabbe

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Re: Lebisey
« Reply #18 on: 13-06-2010, 11:06:47 »
Sry for double post.

i testet lebisey with Drawd´s mod. I had no CTD but when the brits capture all flags the Germans did not spawn at the Fuel Depot Bunker.

Offline aserafimov

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Re: Lebisey
« Reply #19 on: 13-06-2010, 11:06:50 »
Sry for double post.

i testet lebisey with Drawd´s mod. I had no CTD but when the brits capture all flags the Germans did not spawn at the Fuel Depot Bunker.

Hi man,

thanks for your support and feedback....you have reached to the last german captured point....very well:) I still do attempts to reach it.

 I tested Lebisey with normal FH2 and Drawde's mod and I had no CTD...

about the bunker CP, I will rework it and inform you...thanks.
« Last Edit: 13-06-2010, 12:06:31 by aserafimov »

Offline djinn

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Re: Lebisey
« Reply #20 on: 13-06-2010, 12:06:27 »
Wierd. I ctd without fail like 30secs in

Offline cannonfodder

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Re: Lebisey
« Reply #21 on: 15-06-2010, 15:06:08 »
So far it seems to CTD within the first couple of minutes every second time I load it, as strange as that sounds...I'm not using Drawde's minimod yet either. :-\

If it CTD, I just load it back up and it seems to be OK. And, yes, it plays really well.

Taking the Garage is hard work, getting to the HQ is even harder, with bots swarming out of the undergrowth and Granatewerfer shells raining down all around you... :)


I did notice a couple of small problems:

 - The bots get stuck upstairs at the CP next to the Brit main (I'll post a screenshot tomorrow)

 - If the HQ flag is neutralized, the German bots can't recap it because they don't go into the house, they just sit around in front of it and they need to enter the house to be within the flag's capture radius...

Is the house navmeshed? You'd only have to mesh the ground floor, even just the hallway between the front and rear doors, if it's not already.

Offline djinn

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Re: Lebisey
« Reply #22 on: 16-06-2010, 02:06:19 »
You are so right. It ctded as the 2nd map, but didnt when i played it 1st. I think villers has that issue too

Offline cannonfodder

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Re: Lebisey
« Reply #23 on: 16-06-2010, 12:06:45 »
The bots weren't being very cooperative today, but I've seen them stuck against the railing (where the crosshair is) and against the wall on the left side of the doorway.


Offline aserafimov

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Re: Lebisey
« Reply #24 on: 19-06-2010, 22:06:42 »
ok, here is the updated version of Lebisey map, size 16:

http://www.4shared.com/file/RHpwQ-ZL/lebisey_final.html

@ cannonfodder

please, update Sticky topic with a new download link and delete old link.
thanks.
« Last Edit: 19-06-2010, 22:06:59 by aserafimov »

Offline Devilman

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Re: Lebisey
« Reply #25 on: 20-06-2010, 04:06:10 »
You are so right. It ctded as the 2nd map, but didnt when i played it 1st. I think villers has that issue too

Hmmm,i hope this is of some help
many moons ago, i heard of a similar problem referring to the first map being played,and the cure was something very simple
it was noticed/fixed by a Dev from the Pirates or the BF2 Aus mod
If you ask them the question here (they visit reguarly)
http://www.bfeditor.org/forums/

you shall have the solution

Offline zxx43

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Re: Lebisey
« Reply #26 on: 20-06-2010, 05:06:02 »
Oh!Sorry it's the problem of my video driver.Your map is nice!
Hallo,Mein name ist zxx43.
Ich kommst aus Südchina.
Ich bin 21 jahre alt.
Ich liebe gelesen buch und spielen fussball.
Mein Deutsch ist gut nicht.

Offline zxx43

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Re: Lebisey
« Reply #27 on: 23-06-2010, 11:06:34 »
You are so right. It ctded as the 2nd map, but didnt when i played it 1st. I think villers has that issue too
Yes,it's the problem.The Bocage small map is all right but the Lebisey has some problem!
Hallo,Mein name ist zxx43.
Ich kommst aus Südchina.
Ich bin 21 jahre alt.
Ich liebe gelesen buch und spielen fussball.
Mein Deutsch ist gut nicht.

Offline Frysian

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Re: Lebisey
« Reply #28 on: 25-06-2010, 18:06:47 »
Doesn't work on dedi? cause it won't show up in the map list.

Offline aserafimov

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Re: Lebisey
« Reply #29 on: 27-06-2010, 12:06:54 »
small update...
yesterday, I worked over Lebisey 16 size map, I have edited vehicle and infantry navmesh with maya.

and now:
- the brits/german panzers can pass through the town.
- the trench between church and town already is usable.
- added one more german control point.

I noticed during map testing...
the british soldiers have used their 3inch mortar during the battle...its deadly for the german troops, but the germans do not use their mortars at all..only AT guns..??