151
Singleplayer and Coop / Re: ESAI (Enhanced Strategic AI) by Void BFSP
« on: 03-11-2010, 21:11:05 »
The ESAI plugin for this map is now at its third complete rewrite, but I think it is almost finished. I'm using an entirely different approach to the assault now. It works well, but the Command Bunker seems to need human help to be captured in a timely fashion.
I'm getting consistent results with the following attack plan:
1. Capture Toujane
2. Capture Matmata
3. Attack the Gap, The Bunker, and Mareth
4. Once the Gap and Mareth also controlled, push in toward Gabes.
I've run the Mareth v3.0 plugin in 5 trials, and have gotten consistent results. It works, but the plan falls to pieces if Toujane is recaptured by the Germans, which it will be if Command Bunker is not capped.
Here are the Brits in control of Toujane and Matmata:
Here are the Brits in control of the Gap as Well
And finally, the Brits have Mareth and are ready for the push into Gabes:
I just wanted to get you guy's feeback on this approach before I finalized it. My next post should be the goods: ESAI FH2 Edition with Mareth Line map file and plugin included.
I'm getting consistent results with the following attack plan:
1. Capture Toujane
2. Capture Matmata
3. Attack the Gap, The Bunker, and Mareth
4. Once the Gap and Mareth also controlled, push in toward Gabes.
I've run the Mareth v3.0 plugin in 5 trials, and have gotten consistent results. It works, but the plan falls to pieces if Toujane is recaptured by the Germans, which it will be if Command Bunker is not capped.
Here are the Brits in control of Toujane and Matmata:
Here are the Brits in control of the Gap as Well
And finally, the Brits have Mareth and are ready for the push into Gabes:
I just wanted to get you guy's feeback on this approach before I finalized it. My next post should be the goods: ESAI FH2 Edition with Mareth Line map file and plugin included.