Author Topic: Forgotten Hope News Update: 20th August 2009: Total War  (Read 31920 times)

Offline Fenring

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #60 on: 21-08-2009, 10:08:38 »
The heightmap and general layout was made by DICE.

Textures, materials, sounds, all statics, light settings and water shader is brand new for FH2. The decision to borrow this heightmap came from two reasons, 1.) time constraint: This project was started in May-2009 and to make the release in 2-3 months including testing of the map a more radical apporach to mapping was needed. Art was added to the map same time as it was tested. 2:) We didnt want to release normandy without a big vehicle map. Toddel helped me a great deal placing "art statics" on this map, so now hes a mapper as well  :)

Some bonus facts:
Drawdistance is same as El Alamein and Gazala, this was very hard to achive with all vegitation, remdul made some great improvements to the overgrowth lods to make this possible.

Vehicle layout is as follows:
Germans
2x Typ 82 Kübelwagen
4x Opel Blitz S 3.6 (also ammo version)
6x SdKfz 251/1 Ausf. D "Hanomag"
1x SdKfz 135 "Marder I"
1x StuG 40 Ausf. G (late)
1x Flakpanzer IV "Wirbelwind"
2x PzKpfw IV Ausf. H
2x PzKpfw V Ausf. A "Panther"
2x PzKpfw VI Ausf. E "Tiger"
1x Focke Wulf FW 190A-8
1x Focke Wulf FW 190A-8 "Fighter Bomber"

Static defences/guns: Nebelwerfer, Pak40, Flak vierling, Flak88

Canada
1x Willys MB-2
4x Bedford OY (Including ammo version)
4x Universal Carrier
2x Churchill Mk IV
4x Cromwell IV
4x Sherman V
1x Sherman VC "Firefly"
1x M10 Achilles IIC
2x Hawker Typhoon Mk I B
1x Supermarine Spitfire Mk. Vb

Static defenses / Guns: Ordnance QF 25-pdr Mk IV, Ordnance QF 6-pdr AT Gun Mk IV, Bofors 40mm

Offline Die Happy

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #61 on: 21-08-2009, 10:08:24 »
not on that map
but 2 tigers are better than 1 king tiger ;)

and congratz fatjoe, you deserve it

this rounds it up
we got many nice maps, some almost infantry only other very vehicle based other feature it all. normandy is like a complete different game when it come to gameplay. tanks are still the kings of the battlefield but not have to face much harder and potent enemies. rambo-ing around alone will most likely end in a quick death, by rockets of typhoons , zookas, schrecks, fauts, piat or other explosives. then there are stronger AT guns and special tank hunter vehicles.
the key is combined arms, pushing the enemy back inch by inch by utilizing strong all available forces.



this will be a glorious release.

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Offline THeTA0123

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #62 on: 21-08-2009, 10:08:26 »
12 allies tanks VS 9 german tanks


Hm i hope this will work :-[

Another fantastic update as usual. Toddel's  76MM sherman looks fantastic. Shame the germans get a Mobile AA gun and allies dont....
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Offline NTH

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #63 on: 21-08-2009, 11:08:10 »
The heightmap and general layout was made by DICE.

Textures, materials, sounds, all statics, light settings and water shader is brand new for FH2. The decision to borrow this heightmap came from two reasons, 1.) time constraint: This project was started in May-2009 and to make the release in 2-3 months including testing of the map a more radical apporach to mapping was needed. Art was added to the map same time as it was tested. 2:) We didnt want to release normandy without a big vehicle map. Toddel helped me a great deal placing "art statics" on this map, so now hes a mapper as well  :)


Congrats FatJoe.
Splendid update guys. I noticed the water looking better then usual, great job on the water shader. The whole map is as usual a great piece of art.

Normandy here we come !


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline djinn

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #64 on: 21-08-2009, 11:08:02 »
12 allies tanks VS 9 german tanks


Hm i hope this will work :-[

Another fantastic update as usual. Toddel's  76MM sherman looks fantastic. Shame the germans get a Mobile AA gun and allies dont....

I think its 6 axis tanks, 2 axis tank destoyers\assault guns and 12 allied tanks... I think its still strongly in the Axis favor - Remember Alpenfestung from Fh1? Fewer German tanks, but the 2 or 3 Panthers were murder anytime they showed up, and KT just run amok across the battlefield and was almost unstoppable until it passed 2 bases of aggressive defenders

Here we have 2 Tigers and formidable German defenses... Don't forget, 4 of those allied tanks are Sherman Vs.... Not Firelies

About the AAs, I think its fine.. Sure wolud have been nice to see the American quad-50 cal. but then again, only one map currently in can accomodate it, and it might not have been historically true - I'm sure when operation cobra comes out, we'll see more of such

One thing is for sure, without teamwork, those big cats will make quick work of the allies

Offline Fuchs

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #65 on: 21-08-2009, 11:08:34 »
Finally a tank with that nice British black cloud camouflage painting. Thanks Toddel!
"Force answers force, war breeds war, and death only brings death.
To break this vicious circle one must do more than act without thought or doubt."

Offline THeTA0123

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #66 on: 21-08-2009, 11:08:30 »
12 allies tanks VS 9 german tanks


Hm i hope this will work :-[

Another fantastic update as usual. Toddel's  76MM sherman looks fantastic. Shame the germans get a Mobile AA gun and allies dont....

I think its 6 axis tanks, 2 axis tank destoyers\assault guns and 12 allied tanks... I think its still strongly in the Axis favor - Remember Alpenfestung from Fh1? Fewer German tanks, but the 2 or 3 Panthers were murder anytime they showed up, and KT just run amok across the battlefield and was almost unstoppable until it passed 2 bases of aggressive defenders

Here we have 2 Tigers and formidable German defenses... Don't forget, 4 of those allied tanks are Sherman Vs.... Not Firelies

About the AAs, I think its fine.. Sure wolud have been nice to see the American quad-50 cal. but then again, only one map currently in can accomodate it, and it might not have been historically true - I'm sure when operation cobra comes out, we'll see more of such

One thing is for sure, without teamwork, those big cats will make quick work of the allies
thats what i mean. 12 Allied tanks are not enough to stop this armada.Surely they have Typhoons, but Axis has 2 FW-190s and even a Wirblewind

Even IF the 17 PDR tanks can one shot kill a tiger, this will still be a Very VERY difficult map for the allies

Another example is Supercharge.Axis have less then half the tanks, and even then they give us a Very very hard time
« Last Edit: 21-08-2009, 11:08:00 by THeTA0123 »
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Thorondor123

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #67 on: 21-08-2009, 11:08:57 »
Have you played the map?



Yeah.



It's fine.
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Offline THeTA0123

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #68 on: 21-08-2009, 11:08:20 »
Have you played the map?



Yeah.



It's fine.
It better be
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Thorondor123

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #69 on: 21-08-2009, 11:08:43 »
I find your lack of faith disturbing.
Let mortal heroes sing your fame

Offline Technoelite

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #70 on: 21-08-2009, 11:08:21 »
very well done guys look really really nice thank good u havent done the small american thing and realised and done omaha it sucks every mod does it but i do like it that there are more uk and commonwealth maps even though it is one more historically the UK and commonwealth forces had to fight more in normandy to allow the Yanks to breakthrough. And a good balance of tanks on the map i mean a normal sherman and cromwell will ahve no chance agaisnt panthers and tigers from the front hell that be hard.

Is it one shot from the panthers to kill the sherman or is it 2 just wondering

Offline djinn

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #71 on: 21-08-2009, 11:08:51 »
I udnerstand is point of view, and I'm sure it is a touch map for the allies... But perhaps the balance comes in gameplay - I can imagine the Germans feeling superior in their Big cats and running around the battlefield popping anything on threads - But with no real combined strategy... The Canucks on the other hand will likely move in close groups and maneouver their tanks to try and get real kill shots... What is more, a single shot from any tank should render the wirblewind useless... And there ARE 2 rocket-phoons with a Spitfire whereas the axis have only their 2 FWs, one of which isn't a fighter-bomber... Rockets work from long way off, bombs need to dropped from almost right on top of the target

But sure, if the devs have deemed it fit to show as an update, like all others before it, then it must be balanced enough... Not eay for both sides, but balanced... I'll bet there are maps there that have been tested, and are complete, but need work in balance, hence their being MIA

But you sure need combined arms to win this battle, straight out tank-tank battles will be butchering -you need smoke, air cover and artillery... And heck, some smart guy with a PIAT might just give one side the edge

Offline Die Happy

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #72 on: 21-08-2009, 11:08:56 »
the battle on totalize are very dynamic
allies start with full force and clash the first few flags with it
only thing to hold them off are AT guns infatry and the 2 tank destroyers
the rest of the german tanks either has to drive long way to the front (typhoons are likely to catch them unless the FW190 cover them )or spawns with a delay giving the allies a chance to gain a foothold for further advances.  
then usually you get the big german counter attack with the big cats blowing away most stuff but then get ambushed by infantry, firelfy/achilles or the usual typhoons (those things are areal pain in the ass for the german tankers.(remember breakthrough in fh 0.7 ;))

however communication (even if it is just spotting tanks on the minimap) is key for the air support and air denial (spotting the typhoons so the  FW190 can take them out)

thus you get a nice back and forth until one side runs out of tickets.

« Last Edit: 21-08-2009, 11:08:52 by Die Happy »
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Offline djinn

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #73 on: 21-08-2009, 12:08:47 »
I think we need a training video for this kind of warfare!!! Impulsive and infantile of me, no?

Offline Uberhauptstormfuhrer

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #74 on: 21-08-2009, 12:08:37 »
Now that release is imminent can you tell us something about the classes and their layout?

I would love to see some kind of combat engineer, grenadier class/kit included