Author Topic: Problems with making new mod.  (Read 644 times)

Offline Knitschi

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Problems with making new mod.
« on: 22-11-2009, 15:11:25 »
Its me again  :-[

I realised that my fh2 crashes when I want to join a public server and I have my own objects in the fh2 zip files. To avoid this problem I wanted to make a new mod with all the fh2 content with wich I can mess around without affecting my ability of playing the game.
I tried to follow this tutorial

http://bfeditor.org/wiki/index.php?title=Custom_Mod_Set-up

but the window where you can load the content into the mod looks completly different at my machine:



notice that i can not see the boxes and that there is no "load parent mod" option as it is in this picture from the tutorial.



What is wrong with my windows and is there a way to make a new mod with the fh2 content without using the editor?

Offline Eat Uranium

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Re: Problems with making new mod.
« Reply #1 on: 22-11-2009, 15:11:37 »
Personally, what I've done is copy the folder named FH2 in C:/Program Files/EA GAMES/Battlefield 2/Mods/ and paste it in the same folder calling it FH XXX, where XXX is anything of your choice.  Then, when I want to use that version of the mod, I rename the FH2 folder to FH2 YYY, then rename FH2 XXX to FH2.

Offline Knitschi

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Re: Problems with making new mod.
« Reply #2 on: 22-11-2009, 17:11:17 »
Thanx!

A simple straight-forward sollution.  ;D