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Offline VolkssturmGewehr

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« on: 08-12-2017, 13:12:52 »
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« Last Edit: 05-06-2022, 04:06:43 by VolkssturmGewehr »

Offline Ts4EVER

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Re: Are there any scrapped French handweapons available?
« Reply #1 on: 08-12-2017, 14:12:55 »
These models are all in the beta, not scrapped. Might be released at some point.

Offline VolkssturmGewehr

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« Reply #2 on: 08-12-2017, 14:12:45 »
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« Last Edit: 05-06-2022, 04:06:55 by VolkssturmGewehr »

Offline VolkssturmGewehr

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« Reply #3 on: 08-12-2017, 16:12:30 »
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« Last Edit: 05-06-2022, 05:06:06 by VolkssturmGewehr »

Offline FHMax3

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Re: Are there any scrapped French handweapons available?
« Reply #4 on: 09-12-2017, 17:12:12 »
I have to ask, would there be any possibility that I could have at least the two French handweapons, both bolt-action rifles I believe the MAS 36 & the Berthier? Just the required handweapon contents such as the meshes, textures, animations, sounds, .con/.tweak, etc. Anything that may need coded/tweaked such as AI, projectile, recoil, deviation, etc...I can do myself. This isn't for any sort of distribution nor would I distribute anything (at least not without permission). 
 
I've always loved the MAS 36 rifle in particular & would enjoy having it available in my SP/Coop FH2. If this isn't possible then I certainly understand, not a problem.
If ya get it, send us screens.  ;D
That other thread failed miserably and if you try to spam or flame here, I will break your arms.
FH2 won't be the last FH. ;)

Offline VolkssturmGewehr

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« Reply #5 on: 10-12-2017, 01:12:26 »
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« Last Edit: 05-06-2022, 05:06:17 by VolkssturmGewehr »

Offline FHMax3

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Re: Are there any scrapped French handweapons available?
« Reply #6 on: 10-12-2017, 09:12:38 »
Well I haven't yet but I do have a decent few other new goodies for SP/Coop which I will be posting some screens up soon.

Such as the M1895 Nagant Revolver and Bf-110. Which I will make abundantly clear: I did not create these models/textures. The Bf-110 is of course from CMP which I did code for AI. The Nagant Revolver I had to fully re-code to fit along with the gameplay balance of FH2, and it needed to be tweaked for AI. The recoil, deviation, animation tweaking, projectile, effects, zoom, sounds, icons, etc..as well as fixing a couple CTD's. I am however working on some new models & textures of my own for the Volkssturm project :)

(Sorry for the low quality pic. My laptop isn't powerful enough to run FH2 at max on Coop without lag.)
Thats okay, was the Nagant in the beta files?
That other thread failed miserably and if you try to spam or flame here, I will break your arms.
FH2 won't be the last FH. ;)