Author Topic: Battlefield 3  (Read 236994 times)

Offline Natty

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Re: Battlefield 3
« Reply #1080 on: 21-09-2011, 16:09:18 »
The only thing that needs to be stress tested is the front end.

hehe, not really... there's quite a lot of things that gamers arent aware of, that needs testing.Things you don't see as a player.

Offline hOMEr_jAy

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Re: Battlefield 3
« Reply #1081 on: 21-09-2011, 17:09:58 »
Im pretty sure someone said the Caspian Border map was going in aswell.

Quote
I SEE THERE ARE SERVERS UP FOR A SECOND MAP ON PC. CAN I ACCESS AND PLAY THIS MAP?

No. THIS MAP IS ONLY FOR INTERNAL BACK-END TESTS.

From the official BF3 Beta FAQ. So Op Metro only, no other maps.




And a statement by zh1nt0, DICEs community manager about why they chose Op Metro and its game mode:
Quote
Stepping a bit further into development and closer to launch, this is a very good way for us to try out all the bits and pieces we have added in and changed since the Alpha.

The Alpha was very important from a server side of view. Now we´re in Beta. Not only does the server side need to be tested but also the complete game client.
What this means is that we pick one map:

Metro: We have already showed this map and made some big changes to it to enhance gameplay as well as get it more fluent than in the Alpha.

Lots of new things have been added in closer to launch. Our rank progression system as well as customizations have made their way into the beta and it´s very important for us to test these things before we launch.

That is the purpose of the Beta as well as combining it with Battlelog and all of the features there.

If you feel that this isn´t the right map for you, then perhaps we don´t really agree on what maps we want to see. Other than that, I do hope people will have a great time playing it and will enjoy the Beta smile.gif

Oh, I also think it´s kind off odd, that TWI managed to get all of their maps into their 2 weeksBeta, so people could try them out and find bugs and performance issues, yet DICE doesn´t want that/isn´t able to do that. o0
So, it´s basically more a "battlelog" Beta than a gameplay Beta, right?
« Last Edit: 21-09-2011, 17:09:34 by [WaW]hOMEr_jAy »
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Offline NTH

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Re: Battlefield 3
« Reply #1082 on: 22-09-2011, 10:09:06 »
It is announced as Beta, but the public will pick it up as a demo and treat it as such.
For me this is about getting a first look at the gameplay,engine and let's not forget the sounds!

By the way no bombs on jets. Only rockets, don't know if there are air to ground missiles.


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Offline Sander93

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Re: Battlefield 3
« Reply #1083 on: 26-09-2011, 15:09:45 »
One of the cheapest sites I've found: BF3 is only 24 euros and the limited edition is 29.
link

Site might look a bit spoofy but guys checked at the EA chat and it has been confirmed that it works safely. It gives you a code you can then verify on Origin.

Offline THeTA0123

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Re: Battlefield 3
« Reply #1084 on: 26-09-2011, 15:09:58 »
From what i have heard, these guys purchase CD keys in Gigantic amounts in one time, thus the low price.
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Offline Sander93

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Re: Battlefield 3
« Reply #1085 on: 26-09-2011, 16:09:35 »
By the way no bombs on jets. Only rockets, don't know if there are air to ground missiles.

This might have been a mix-up, because now they're saying that jets will not have dumb bombs. So it's not definitive: they might have smart bombs (which will need lazes from infantry) by standard layout, or you need to use a special unlock/perk to carry LG bombs, or they're simply talking about the ground attack aircraft.

Either way, the jets seem to have been completely overhauled compared to BF2's system which IMO seems to be great. We'll have to just wait and see for the final results.

Offline THeTA0123

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Re: Battlefield 3
« Reply #1086 on: 26-09-2011, 16:09:14 »
I hope so, you have to admit planes in BF2 where OP. AA defenses where weak....
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Offline Natty

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Re: Battlefield 3
« Reply #1087 on: 26-09-2011, 16:09:34 »
Oh, I also think it´s kind off odd, that TWI managed to get all of their maps into their 2 weeksBeta, so people could try them out and find bugs and performance issues, yet DICE doesn´t want that/isn´t able to do that. o0
So, it´s basically more a "battlelog" Beta than a gameplay Beta, right?

right. DICE doesnt need much "game play beta" allthough it's good to see public behaviour. Mostly beta's is stability, connectivity etc.. things that players dont really understand.. it's a way of testing what the system can handle and not handle.

RO2 is a tiny little game compared to the frostbite/BF3/battlelog system, you cant compare the two at all.... If dice needed to test all their maps in public before release, they would.
Keep in mind we live in D2C (Direct-to-consumer) times now, meaning, a game can be patched virtually every day since the automated updaters will send you data eachtime you start the game, so any issues regarding gameplay or so can be fixed on-the-fly.

Offline hslan.Grim

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Re: Battlefield 3
« Reply #1088 on: 26-09-2011, 17:09:13 »
As long as planes don't have OP rockets I am happy

Offline HadrianBT

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Re: Battlefield 3
« Reply #1089 on: 27-09-2011, 00:09:19 »
Well, the jets were very powerful in BF2, but they should be so. And their spawnrate was about two times slower than that for armor and APC. So when you die, you had to wait double the time plus stand among many other seagulls shouting "Mine!" :)

Also, it was the more rewarding when you get a jet down with a crappy stationary AA. You just need to be smart (hide nearby and jump in only when you know the jet is already passing by, launch the missles and hide again).

The only problem I have with flight physics of BF2 - helicopter barrel rolls. Which are not possible in real life. Although, I have to admit, they were extremely effective when dodging TV missles. And then, even PR had this unrealistic feature...
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Offline :| Hi

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Re: Battlefield 3
« Reply #1090 on: 27-09-2011, 00:09:57 »
It is possible. Just ask Turkey.  ;D

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Offline HadrianBT

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Re: Battlefield 3
« Reply #1091 on: 27-09-2011, 01:09:35 »
Turkey? And there is absolutely no aerodynamic moment to keep a heli in air when it is tilted 90 degrees.
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Offline LuckyOne

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Re: Battlefield 3
« Reply #1092 on: 27-09-2011, 02:09:58 »
Turkey? And there is absolutely no aerodynamic moment to keep a heli in air when it is tilted 90 degrees.

Explain those then:

http://www.youtube.com/watch?v=413EyCwUDCw

http://www.youtube.com/watch?v=l7qCjs-AzXs

http://www.youtube.com/watch?v=us18o7qOXjI&feature=related

It is very possible IRL...  (Not with every helicopter though)
« Last Edit: 27-09-2011, 02:09:05 by LuckyOne »
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Offline HadrianBT

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Re: Battlefield 3
« Reply #1093 on: 27-09-2011, 05:09:40 »
Nice, videos, thanks. Ok, Lynx and Red Bull helicopters can do a barrel roll (I have seen the one with Lynx about a year ago). Apache did a loop only, which I was not arguing about (thus the third video is not applicable), as well as most common attack helicopters I know.

There is just too little momentum for a helicopter to do a barrel roll. You need to have enough speed to do that, so very agile lightweight helicopters should be fine, i.e. littlebird etc, but not the heavier ones.
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Offline Thorondor123

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Re: Battlefield 3
« Reply #1094 on: 27-09-2011, 09:09:52 »
Those choppers were performing aileron rolls and loops. No barrel rolls in sight. And as much I would like to ask HadrianBT to give us some concrete evidence to back up his claim, I must remind you that this is a Battlefield 3 thread.
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