Author Topic: Battlefield 3  (Read 236385 times)

Offline THeTA0123

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Re: Battlefield 3
« Reply #945 on: 18-08-2011, 10:08:12 »
Regen is only up till a certain point, probably enough that it will explode after one more hit. Like Drew experienced in the Alpha.
You have to repair the vehicle to restore full health.

aah now that is nice

and i already posted that NTH ;)

It also appearntly has been confirmed, that artillery will be ingame. But i see now on 2 diffrent sites, the one confirms rocket artillery, and the one confirmes gun artillery
with another confirming Mobile artillery :/

EA wont do that, EA doesnt add that much content  ;D impossibru!
« Last Edit: 18-08-2011, 10:08:53 by THeTA0123 »
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline cannonfodder

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Re: Battlefield 3
« Reply #946 on: 18-08-2011, 10:08:31 »
Caspian Border:


Offline THeTA0123

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Re: Battlefield 3
« Reply #947 on: 18-08-2011, 10:08:37 »
game will be american biased methinks  ;D ;D ;D

*ducks for cover
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline hOMEr_jAy

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Re: Battlefield 3
« Reply #948 on: 18-08-2011, 10:08:27 »
There´s also an iPad version that can be tested during Gamescom.  ::)

The fact sheet is an interesting read. Tons of weapons of course and also tons of perks. I´m not too happy with the big number of vehicle perks, as it doesn´t make much sense that in an environment of standardization vehicles differ so much. Most of the announced features, such as disabled vehicles, weapon costumization, supressive fire (why for the MG only, btw?), deploying machine guns, unlocking virtual ranks and perks, multiple firemodes or quick reloads can already be found in other games and mods, so DICE took what they though would fit BF3s gameplay, included it and now they try to sell it as "innovative" and "immersive".

There´s also a short video from a German PC magazine about a guy who already played BF3 on Gamescom. Nevermind him talking, as he´s a PS3 consolero who knows not much about BF (he claims that respawning in vehicles is a new feature  ::) )but you can see some gameplay footage and also the iPad version.

The minimap interesting. The map isn´t as big as it seems, check this out. It seems like all of the flags are pretty close together, so it seems like it´ll end in another CQB massacre.
And so he spoke, and so he spoke, that lord of Castamere,
But now the rains weep o'er his hall, with no one there to hear.
Yes now the rains weep o'er his hall,
and not a soul to hear.

Offline NTH

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Re: Battlefield 3
« Reply #949 on: 18-08-2011, 11:08:43 »
Regen is only up till a certain point, probably enough that it will explode after one more hit. Like Drew experienced in the Alpha.
You have to repair the vehicle to restore full health.

aah now that is nice

and i already posted that NTH ;)

It also appearntly has been confirmed, that artillery will be ingame. But i see now on 2 diffrent sites, the one confirms rocket artillery, and the one confirmes gun artillery
with another confirming Mobile artillery :/

EA wont do that, EA doesnt add that much content  ;D impossibru!

A pro tip: If possible post pic's instead of links. People are more inclined to read that then a link.
And I am really curious about arty, there might be something to do for me after all in BF3.  ;D


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline Kelmola

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Re: Battlefield 3
« Reply #950 on: 18-08-2011, 11:08:02 »
The minimap interesting. The map isn´t as big as it seems, check this out. It seems like all of the flags are pretty close together, so it seems like it´ll end in another CQB massacre.
From the looks of it, I'd say 1km x 1km at most. Of course, consoles will only have 24p multiplayer, so for them such a small map would make sense, but if this is PC, I have the suspicion that the destructible environment at such a high detail comes with a cost, and that is the size of a map (because "Requires 16 GB RAM, 32 GB recommended" would kinda cut down the sales quite a bit). The singleplayer (?) demo of the armour attack would confirm this suspicion - the map does look bigger there but is noticeably sparsely detailed and combat takes place at point-blank distances against enemies spawning right next to you.

Offline NTH

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Re: Battlefield 3
« Reply #951 on: 18-08-2011, 11:08:20 »
The minimap interesting. The map isn´t as big as it seems, check this out. It seems like all of the flags are pretty close together, so it seems like it´ll end in another CQB massacre.
From the looks of it, I'd say 1km x 1km at most. Of course, consoles will only have 24p multiplayer, so for them such a small map would make sense, but if this is PC, I have the suspicion that the destructible environment at such a high detail comes with a cost, and that is the size of a map (because "Requires 16 GB RAM, 32 GB recommended" would kinda cut down the sales quite a bit). The singleplayer (?) demo of the armour attack would confirm this suspicion - the map does look bigger there but is noticeably sparsely detailed and combat takes place at point-blank distances against enemies spawning right next to you.

Assuming the grids on that map are the same size as on FH2 I'd say it's bigger then for example Meuse river.

Meuse river is 8 by 8 grids.



 This map is 8 by 10. The amount of playable area is roughly the same. I expect you will need vehicles to get anywhere from the mainbases or enjoy a nice long walk..
So not really a small map as could be expected for a map that has planes. The planes are confirmed to be slightly faster then in BF2.


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline hOMEr_jAy

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Re: Battlefield 3
« Reply #952 on: 18-08-2011, 12:08:01 »
One grid on the Caucasian Borders is around 100m if the A-10 is correctly scaled. Most of the flags would be in a 300x200m square, while "E" flag would be the furthest away.
SL respawns work in ground vehicles and air vehicles, so except if your team has no flags at all and your SL is dead, it won´t take that long to get into combat again.
And so he spoke, and so he spoke, that lord of Castamere,
But now the rains weep o'er his hall, with no one there to hear.
Yes now the rains weep o'er his hall,
and not a soul to hear.

Offline Ts4EVER

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Re: Battlefield 3
« Reply #953 on: 18-08-2011, 13:08:17 »
It looks like a decent sized combined arms map. The flags are nicely grouped from what I can see, although the terrain is kinda hard to make out. Since the average engagement distance will probably be a tad smaller than Fh2 the map will probably seem very big.

Offline NTH

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Re: Battlefield 3
« Reply #954 on: 18-08-2011, 13:08:15 »
One grid on the Caucasian Borders is around 100m if the A-10 is correctly scaled. Most of the flags would be in a 300x200m square, while "E" flag would be the furthest away.
SL respawns work in ground vehicles and air vehicles, so except if your team has no flags at all and your SL is dead, it won´t take that long to get into combat again.

Yes that would seem the most likely course once the first stage of the map is over. First stage being, getting out of the main base to the flags.
What we don't know is if all flags are to be captured from the start or if some already belong to your team.
By the way I thought you could spawn on all members of your squad not just the SL.


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline Ts4EVER

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Re: Battlefield 3
« Reply #955 on: 18-08-2011, 13:08:28 »
What I find interesting is that large strip of open land running through the middle. I wonder if it is some kind of nomansland representing the "border"

Offline NTH

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Re: Battlefield 3
« Reply #956 on: 18-08-2011, 14:08:39 »
Hmm that would make sense. Would be cool too see border posts and checkpoints. Would make an interesting choke point between
Flag B and D. And between Flag E and C.

Edit: Having looked again at the multiplayer trailer you can see it's a wide ditch representing a border. You can see something like a small border post at a bridge across the ditch. Check out the footage of the comm tower (Flag E), you can see it clearly from there.
« Last Edit: 18-08-2011, 14:08:17 by NTH »


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

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Re: Battlefield 3
« Reply #957 on: 18-08-2011, 16:08:49 »
Only thing i dislike in the list you posted NTH is when i saw Vihicles regenerate health bye them self now O_o lol wut, so you put 2-3 rockets in the tank die come back after respawning and he did move because he can camp now even more, and does not really have to fear you comming back to finnishing him off, it selv repairs now talk about removing team play out of a game. I doo hope it is but slow and that it is not to powerfull a selv repair.

Offline NTH

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Re: Battlefield 3
« Reply #958 on: 18-08-2011, 16:08:26 »
I'm going quote myself here.

Regen is only up till a certain point, probably enough that it will explode after one more hit. Like Drew experienced in the Alpha.
You have to repair the vehicle to restore full health.



Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline Battlefieldfan45 (CroPanzer)

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Re: Battlefield 3
« Reply #959 on: 18-08-2011, 17:08:28 »
considering to get preorder with expansion

 
Playing WoT with ingame nick: CroPanzer