Author Topic: Battlefield 3  (Read 236555 times)

Offline Nissi

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Re: Battlefield 3
« Reply #225 on: 07-02-2011, 19:02:30 »
Clearly FH3: But don't take Africa again first... too few people like it. (I do.)

Would be cool if there are cool Modtools. Still hope that the stuff could be ported but this hope & thought is silly.

Offline Tedacious

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Re: Battlefield 3
« Reply #226 on: 07-02-2011, 19:02:21 »
Stop even hoping. Total conversion mods are dying.

Now i'm not a modder, but modding and creating destructible enviroments, and with these better graphics, it's too time and energy consuming for people to do on their free-time and not get paid.

A team of, say 20, people is not enough. and IF they would attempt it it would take more than 2 years for the first release. It took 2 years for fh2 to come out.
I see were you are trying to reach: "how can a 17 year old kid have such a thinking like this? why doesnt he wants to be like normal teens who whana get rich? and his plan actually makes sense, but is too damn revolutionary and good at the same time than is still doubthfull if it works..." - Damaso

azreal

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Re: Battlefield 3
« Reply #227 on: 07-02-2011, 19:02:45 »
If (and hopefully) there are mod tools, who says we have to create destructible environments for an installment of FH on the FB 2.0 engine? I would rather see faster releases with more content, and a few tactically important statics that are destroyable, rather than an FH version with 100% destroyable environment. 

Offline SiCaRiO

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Re: Battlefield 3
« Reply #228 on: 07-02-2011, 19:02:08 »
true that, if FH moves to BF3 ( IF!!!!) i would rather see small relaeses with incremental updates, than waiting 3 years for a first version :P

Offline Graf_Radetzky(CZ)

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Re: Battlefield 3
« Reply #229 on: 07-02-2011, 20:02:50 »
Exactly my thoughs azreal & sicario, would be wonderfull.

Offline Neighbor Kid

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Re: Battlefield 3
« Reply #230 on: 07-02-2011, 20:02:48 »
agreed with the releases, like i said hit player models weapons and vehicles first then hit up bigger stuff.. imo.
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Offline Archimonday

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Re: Battlefield 3
« Reply #231 on: 07-02-2011, 20:02:54 »
If (and hopefully) there are mod tools, who says we have to create destructible environments for an installment of FH on the FB 2.0 engine? I would rather see faster releases with more content, and a few tactically important statics that are destroyable, rather than an FH version with 100% destroyable environment.  

Well with any luck, the editor would be intuitive like UDK, with something like Fracture built in, where you can define a mesh to go underneath the static, say a buildings supports, and then define the static mesh to be actually destroyed by Frostbite, and choose the extent to which it is to be destroyed, and if certain pieces are invincible, what pieces represent the support structure, and so on. If that is how the editor works, destruction could be quite simple.

I also feel that if most of the primary assets have been held onto in their raw form, in whatever program they were created. Reexporting them to a new engine would take little time.
« Last Edit: 07-02-2011, 20:02:51 by Archimonday »

Offline hOMEr_jAy

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Re: Battlefield 3
« Reply #232 on: 07-02-2011, 20:02:25 »
Video showing off some of the capabilities of the Frostbite engine:
http://www.youtube.com/watch?v=foXVF7q035Y&feature=player_embedded

And I finally understand why the soldier glows. It´s a chemlight!
And so he spoke, and so he spoke, that lord of Castamere,
But now the rains weep o'er his hall, with no one there to hear.
Yes now the rains weep o'er his hall,
and not a soul to hear.

Offline Neighbor Kid

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Re: Battlefield 3
« Reply #233 on: 07-02-2011, 21:02:12 »
cross fingers for mod tools.. fh3.. pr 2.. etc.
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Offline NTH

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Re: Battlefield 3
« Reply #234 on: 07-02-2011, 21:02:44 »
cross fingers for mod tools.. fh3.. pr 2.. etc.

BF Pirates. Destructible boats for the win .. Yarrr


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline Archimonday

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Re: Battlefield 3
« Reply #235 on: 07-02-2011, 21:02:17 »
cross fingers for mod tools.. fh3.. pr 2.. etc.

BF Pirates. Destructible boats for the win .. Yarrr

Amen to that...BFP needs to make a comeback

Offline Neighbor Kid

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Re: Battlefield 3
« Reply #236 on: 07-02-2011, 21:02:56 »
oh man BFP that was awesome sucks it died in BF2.. i thought it was fun as hell
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Offline SiCaRiO

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Re: Battlefield 3
« Reply #237 on: 07-02-2011, 21:02:03 »
oh man, destroyable galeon, destroyable fortress !!!

Offline :| Hi

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Re: Battlefield 3
« Reply #238 on: 07-02-2011, 21:02:30 »
Imagine, giaraboob, your squad is walking past a wall, and the sound of a wild guido is heard in the distance.
Luckily, one of your squadmates picked up the special Thompson/No.69 kit. You all back up, and he lobs the grenade, blowing up the wall and ambushing an italian squad.

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

azreal

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Re: Battlefield 3
« Reply #239 on: 07-02-2011, 21:02:58 »
cross fingers for mod tools.. fh3.. pr 2.. etc.

there already is a PR2.
http://www.realitymod.com/pr2.html