Author Topic: Iron Sight improvements and balancing suggestions  (Read 4092 times)

Offline Cory the Otter

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Re: Iron Sight improvements and balancing suggestions
« Reply #15 on: 03-08-2009, 04:08:21 »
i must say, the pr animation of the Enfield is way better, FH has good but, yeah. that is My opinion, dont care about the others.

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Thought you oughta know.

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Offline Cadyshack

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Re: Iron Sight improvements and balancing suggestions
« Reply #16 on: 03-08-2009, 09:08:55 »
That was actually pretty good, Warrior. However, he is entitled to his opinion.

I personally am 50/50 with 3D and 3D/2D sights. The combination sights allow depth of view blurring shaders to simulate looking down the sights (all 3D sights can't do that).

On the other side, 3D sights seem to be better when moving around as well as allowing bolt mechanics while in the sights.

Nevertheless whatever the devs say, we play.

Offline Toddel

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Re: Iron Sight improvements and balancing suggestions
« Reply #17 on: 03-08-2009, 16:08:47 »

On the other side, 3D sights seem to be better when moving around as well as allowing bolt mechanics while in the sights.



This is very unlikely! Even if we have this in the Future you will for SURE NEVER!!!!!! see this. Because its absolutly impossibe to reload a Rifle in Sight.

Offline Ts4EVER

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Re: Iron Sight improvements and balancing suggestions
« Reply #18 on: 03-08-2009, 17:08:03 »
Not this crap again... didn't Mudra even post a video on the old forums proving it is possible?

Offline Thorondor123

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Re: Iron Sight improvements and balancing suggestions
« Reply #19 on: 03-08-2009, 18:08:16 »
You want that I post a video where M/39 bolt hits me in the eye?
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Offline Ts4EVER

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Re: Iron Sight improvements and balancing suggestions
« Reply #20 on: 03-08-2009, 18:08:40 »
Sure *gets popcorn*

Offline Aggroman

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Re: Iron Sight improvements and balancing suggestions
« Reply #21 on: 03-08-2009, 18:08:06 »
You want that I post a video where M/39 bolt hits me in the eye?

Come on!

Offline Thorondor123

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Re: Iron Sight improvements and balancing suggestions
« Reply #22 on: 03-08-2009, 18:08:46 »
No, it hurts D:
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Offline Aggroman

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Re: Iron Sight improvements and balancing suggestions
« Reply #23 on: 03-08-2009, 18:08:55 »
That's why I want you to do it.

Offline VonMudra

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Re: Iron Sight improvements and balancing suggestions
« Reply #24 on: 03-08-2009, 21:08:00 »
You want that I post a video where M/39 bolt hits me in the eye?

If you manage to hit yourself in the eye with a bolt, you're an idiot.

And I think Toddel is being "sarcastic."

Offline Admiral Donutz

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Re: Iron Sight improvements and balancing suggestions
« Reply #25 on: 03-08-2009, 21:08:36 »
Or he says:

1) Technically not possible on the engine (though I don't think he meant that and BF2 could reload while in sight mode?).
2) Working the bolt while sighted will have a slight effect on your aim, yiu won't remain 100% "laser"  accurate, while moving the bolt you might move the tip of your barrel a little bit away from the target. Or in short: You probably won't be aiming exactly where you did before (though close to it).  
3) POint 2 might not really work out in FH2/BF2, a small temporary decrease in accuracy or knocking your aim of a little bit while sigted doesn't work. So we could only add this if it would mean that your aim would remain laser accurate (dead on)  of your previous aiming point (pixel).  Or simply said: It would be too easy to exploit ingame.

Just guessing, as your video showed it is possible to remain sighted and work the bolt.  Hahaha (should we be running away now? ;) ). *insert distraction here* *blinks* *laughs* *silence*
« Last Edit: 03-08-2009, 21:08:26 by Admiral Donutz »

Offline sn00x

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Re: Iron Sight improvements and balancing suggestions
« Reply #26 on: 04-08-2009, 05:08:39 »
what i meant s the reload animation. i think its a bit static, so is for the 98k. i mean, i have a real live 98k, and it needs a push. as is the same for all 98k i have tried. (that was an example) go ahead, burn me. its cold.

Offline VonMudra

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Re: Iron Sight improvements and balancing suggestions
« Reply #27 on: 04-08-2009, 06:08:13 »
I donno how slowly you're cocking that 98k, but you should be able to work the 98k bolt in one smooth action.  There is a slight push at the end, but if you're working the bolt right, you won't even feel it.

Offline sn00x

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Re: Iron Sight improvements and balancing suggestions
« Reply #28 on: 04-08-2009, 07:08:05 »
that description reminds me of  D-Boys 98k softgun. anyway.. true i am not a fast reloader. but i dont see the point of being speedy gonzales in cocking when u get a higher chance of jaming the thing.

Offline Sir Apple

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Re: Iron Sight improvements and balancing suggestions
« Reply #29 on: 04-08-2009, 07:08:27 »
I've shot my fair share of bolt actions, K98, K31... etc. and I always pull the bolt fast and never have gotten a jam.

I don't think Mudra meant that it is so easy to chamber a new round that you can push the bolt action with your finger tip. Obviously it requires a bit of muscle throughout the action, but nothing major or strenuous.

Also if you were in a firefight you would see the point of being "speedy gonzales". ;)