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Messages - sn00x

Pages: 1 ... 157 158 [159] 160
2371
General Discussion / Re: random uniforms
« on: 10-08-2009, 18:08:57 »
Ahh yes agreed.

Drivers goggles would be awesome, i have this 1:35 sd.kfz 222 africa version and the dust goggles really makes a difference.

2372
General Discussion / Re: random uniforms
« on: 10-08-2009, 17:08:37 »
hmm, if we are ever to see the m40 it would be autumn/winter and as i can see now 2.2 is summer. But i can hope ^^

2373
General Discussion / Re: FH 2.2 Release date
« on: 10-08-2009, 16:08:15 »
I play PR ;D

2374
General Discussion / Re: random uniforms
« on: 10-08-2009, 14:08:35 »
oh :( i would love to see german m40 overcoats and stuff :(

2375
Modding / Re: Modeling
« on: 09-08-2009, 22:08:28 »
yes, we know the internet. he's helpfull :)

well, thanks, i managed to do so with a blueprint of something, is it possible to move the picture or is it static? might be very very helpfull if a video can sort this out, how to make a small vehicle or something :)

2376
Modding / Re: Modeling
« on: 09-08-2009, 18:08:53 »
now i have playing around with milkshape and i have seen that  you can place a blueprint or a drawing or something and make the "model" and shapes onto that picture, to make it look like it. how is this possible? i am a Complete N00b in this.. :P

2377
General Discussion / random uniforms
« on: 09-08-2009, 15:08:04 »
Is the bf2 engine cappable of having randomized uniforms when you spawn?

2378
Modding / Re: Modeling
« on: 09-08-2009, 15:08:22 »
Thanks. ;D

2379
Modding / Modeling
« on: 09-08-2009, 13:08:16 »
Hey, i have been interested in modeling a long time since FH1 came. And i dont know shit about it, but i want to learn. so what program should i get? any good sites for tutorials and so on? any help would be great. i do believe i got 3dsmax somewhere, but it looks a bit to heavy to start with.

2380
Modding / Re: [Model] Elefant/Ferdinand Tank [WiP]
« on: 09-08-2009, 02:08:09 »
MOAR!

2381
Suggestions / Re: ambulance,recon and apc
« on: 09-08-2009, 02:08:05 »
i must say, that the ambulance idea was more or like supposed to be static, like the fuel trucks.

2382
Suggestions / Re: ambulance,recon and apc
« on: 07-08-2009, 14:08:40 »
RSO where both apc, ammo carrier and ambulance, but i menth Opel Blitz ambulance.

there are three subjects in the topic as stated. Recon tank, Ambulance (example, Opel blitz) and APC. (example, Luchs)

and yes i agree, it might not be needed, but eye candy when the devs have finished important stuff (spare time)

2383
Suggestions / Re: ambulance,recon and apc
« on: 07-08-2009, 14:08:57 »
Thank you. finaly someone who understands it.

2384
Suggestions / Re: ambulance,recon and apc
« on: 07-08-2009, 14:08:17 »
i said i Saw an ambulance tank, most logic would be Opel.
and did you even bother to see Maybe When The Devs Have Spare Time.

2385
Suggestions / Re: Reaload time
« on: 07-08-2009, 13:08:57 »
the reload time of the pistol drives me crazy!
should be a bit shorter.

i have an original p38 with pistol cover, and first. most soldiers carried only 1 ekstra mag, wich makes it rather useless exept very close range in tight situations.. i mean 16 bullets? and the extra mag is located On the pistol cover. so i think the reload time is great as it is :)

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