Author Topic: [Other] Empty map and random soldier-wounding-display  (Read 1161 times)

Offline >TDP<Sander

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Hello,

I´m quite new to FH2 cuz I still prefer playing FH1 so please excuse me if this bug already is known.

It already happened 3 times that from one to the other moment my soldier getting hurt by something (red bow is flashing on screen) even if I´m all alone in the main base. But also I´m not dieing. At the same time my map is empty which means all symbols, vehicles and soldiers are not shown anymore.
Only a suicide can solve this problem.

When I repawn everything is fine again.....

Does anyone know what´s the problem?


Thanks

Cheers
Sander


« Last Edit: 03-04-2009, 01:04:47 by >TDP<Sander »

Offline >TDP<Sander

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Re: [Other] Empty map and random soldier-wounding-display
« Reply #1 on: 03-04-2009, 01:04:49 »
Oh...btw...
I don't have a screenshot of this problem yet, sorry!
Also it happened on different maps but don't ask me how they are called...  :-\

Offline Eat Uranium

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Re: [Other] Empty map and random soldier-wounding-display
« Reply #2 on: 03-04-2009, 01:04:10 »
Well, the effect you're describing is the wound shader.  It comes up when you're below 25% health and causes your vision to grey out, be unable to sprint, and no map markers.  As to how you're getting wounded, your guess is as good as mine.  The only thing I can think of would be barbed wire.  For health, just whip out your field bandage and throw to the floor.

Offline >TDP<Sander

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Re: [Other] Empty map and random soldier-wounding-display
« Reply #3 on: 03-04-2009, 01:04:58 »
Thanks for the moment...

...I will keep an eye on it. And if it happens again I will take a screenshot.
Atm I don't think there was barbed wire around but maybe I'm wrong...

Offline Lightning

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Re: [Other] Empty map and random soldier-wounding-display
« Reply #4 on: 03-04-2009, 03:04:24 »
Sounds to me like you're simply describing being wounded. You can fix it by dropping your bandage on the floor and picking it up again. (The icons on the minimap disappearing is an unfortunate side effect of the shaders.)