Wait, commander radios? As in the field radio?
So the setup I once proposed was this:
Scouts remain as is, they cant ALL carry radios... Thats not what a scout is, imo. They work well now, moving in groups, taking it to the enemy.
But you do get a pickup radio kit.
The commander doesn't HAVE to only sit to use radio ove and his assets, but can do so if close to a person with radio on their back
The radio person is a basic rifleman, he does NOTHING different. He just gets points for radio use
The commander and NCO in range of this person can use radio overs, otherwise its ALL voice overs, including 'Yes' and 'No', which ppl currently spam with
Also, the NCO and Commander can use thier assets (Mapper decision), the latter of which needs beefed up assets to make his role useful
IU also think static radios will be in order. Have these like you have in your pic, lying in a foxhole etc, at the commander CP, or whatever, so that it acts like a field version of the commander euquipment. Can also be destroyed. Also needs to be fixed. CANNOT be moved.