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« on: 27-11-2011, 00:11:33 »
On sprinting bots:
AFAIK a bot's decision to sprint or not isn't under our control. Also, it might not work as well as you would expect.
When bots are walking around they are doing more than it seems - detecting enemies, targeting (this starts before the weapon is drawn, as range and target are considered before weapon choice) , as well as updating the team's common database about the location and nature of enemy units. A bot would not be as efficient at any of these things if it were constantly dashing about.
That is not to say that there are not ways to improve bot performance / survivability. I would like to see changes to the bot "attention spans" (they have them) adjusted with respect to the importance of the target, e.g., a tank should stay in a bot's "memory" longer than an enemy jeep.
Highly structured strategic strength values for all PCOs would also be nice to see in the AI templates.
On bots using that tank mg instead of the main gun: This should not be difficult to fix, I hope someone does.