Author Topic: Rudolph Beware! - A Forgotten Hope 2 Update  (Read 3165 times)

Offline Michael Z Freeman

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #15 on: 25-12-2017, 13:12:27 »
Merry Christmas !


Offline Ts4EVER

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #16 on: 25-12-2017, 15:12:08 »
Merry Christmas, all.

This will certainly a very interesting weapon to use. Has there ever been a game, where this was included?

The new Call of Duty has it.

Offline Remdul

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #17 on: 25-12-2017, 15:12:13 »
Not visible in these images; we've also done some maintenance work on hundreds of statics, to clean up big and small lighting glitches and texturing errors. It makes FH2 overall look neater, especially affecting the older North Africa levels. Gavrant has also done an overhaul of the way we re-light levels, for nicer lightmaps and also reduces memory requirements. I've also done another pass to tweak collision meshes, to reduce chances of players getting stuck on statics, and slightly improved performance.

Offline Ts4EVER

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #18 on: 25-12-2017, 15:12:25 »
BTW Remdul could you join discord? Need your help with that lightmapping stuff.

Offline Jimi Hendrix

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #19 on: 25-12-2017, 16:12:50 »
Wonderful!

 Cant wait for the next update in Dec 2018

 :-*
There were plans for an earlier update, but I guess we have to postpone it now.
At this point in the game Slayer, teasing is not an option you have.......

...however im a big fan, so ill wait like everyone else.

Merry Christmas!!




Offline Slayer

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #20 on: 25-12-2017, 17:12:17 »
At this point in the game Slayer, teasing is not an option you have.......
Of course I have that option. As long as people keep whining that the mod is dead and/or dying, the option remains.

And since big fans deserve to have their expectations met, the next update will be in Dec 2018  :-*

Have some nice days everyone and if you are tired of all the family stuff, get online and kill some of your fellow FH2 fans!

Offline Ivancic1941

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #21 on: 27-12-2017, 17:12:26 »
Nice job! So it fires 5 of them and then 0.1sec 4 more? How many reloads you have?

Ah Lenino is great looking!

Remdul the man!  ;) Did you try to clean Sidi Rezeh airfield building collision mesh?
Floppy Wardisc or Floppy Wierdbear

Offline Jimi Hendrix

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #22 on: 29-12-2017, 00:12:30 »
At this point in the game Slayer, teasing is not an option you have.......
Of course I have that option. As long as people keep whining that the mod is dead and/or dying, the option remains.

And since big fans deserve to have their expectations met, the next update will be in Dec 2018  :-*

Have some nice days everyone and if you are tired of all the family stuff, get online and kill some of your fellow FH2 fans!

https://youtu.be/8rwPovyR9HY
« Last Edit: 29-12-2017, 00:12:01 by Jimi Hendrix »



Offline nysä

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #23 on: 30-12-2017, 21:12:01 »
Uuuu, I like that SdKfz 251/10 Ausf. C. 
Maybe there is a possibility to see a SdKfz 139 "Marder III" in some Ostfront map? It's refreshing to see these older vehicles being used/recycled in mid-late battles: a Lend-lease Valentine would be also great, a tank that was much valued by the Red Army.

Just if I could "wish" for a brand new vehicle, it definitely would be a Hornisse + Hummel (+ Munitionsträger), also considering that they share the same platform. Hornisse's gun would be equal to the Ferdinand's, incl. the gunsight and Hummel's equal to Wespe's, just with the added punch. Well, that would be the dream anyway.

Thank you to the FH team, worldwide.
« Last Edit: 31-12-2017, 14:12:43 by nysä »

Offline fighterpil

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #24 on: 12-01-2018, 15:01:43 »
Merry Christmas, and Happy New Year everybody! :)

Offline fighterpil

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #25 on: 12-01-2018, 15:01:28 »
This looks amazing! I'd love to see a video of it in action, as I cannot even find a video of the real one being used.

Offline Michael Z Freeman

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #26 on: 25-01-2018, 15:01:57 »
This looks amazing! I'd love to see a video of it in action, as I cannot even find a video of the real one being used.

Took me ages to remember where I'd seen this before when I found it in Sniper Elite 4 - Deathstorm Part 2: Infiltration ...


Offline Matthew_Baker

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #27 on: 25-01-2018, 16:01:38 »
Ha! Nice. ;D Surprised COD WW2 doesn't have one yet.

Offline Ts4EVER

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #28 on: 25-01-2018, 16:01:29 »
It does, in Zombie mode.

Offline fighterpil

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Re: Rudolph Beware! - A Forgotten Hope 2 Update
« Reply #29 on: 25-01-2018, 17:01:30 »
Looks awesome, can't believe that this was a real weapon!  :o